//声明局数的变量
int equalCount = 0, winCount = 0, totalCount = 0, loseCount = 0;
//游戏的死循环
while (true) {
System.out.println("请输入您的手势(0石头1剪刀2布3退出)");
Scanner scanner = new Scanner (System.in);
int pNum = scanner.nextInt();//用户手势
int cNum = (int)(Math.random() * (2 - 0 + 1)) + 0;//电脑手势
//玩家游戏与退出的分支结构
if (pNum == 3) {
System.out.println("欢迎下次再玩~");
System.out.println("胜场数:" + winCount);
System.out.println("失败数:" + loseCount);
System.out.println("平局数:" + equalCount);
System.out.println("总局数:" + totalCount);
break;
} else {
totalCount++;
//平局或者胜利的分支结构
if (pNum == cNum) {
equalCount++;
System.out.println("您与电脑是平手");
} else {
//玩家赢或者电脑赢的分支结构
if ((pNum < cNum && cNum - pNum == 1) ||
pNum - cNum == 2 ){
winCount++;
System.out.println("您完胜了电脑~");
} else {
loseCount++;
System.out.println("您被电脑血虐~");
}
}
}
}