实验1 类和对象
实验任务2
#include <iostream>
using namespace std;
class Point {
public:
Point(int x0 = 0, int y0 = 0);
Point(const Point&p );
~Point() = default;
int get_x() const { return x; }
int get_y() const { return y; }
void show() const;
private:
int x, y;
};
Point::Point(int x0, int y0): x{x0}, y{y0} {
cout << "constructor called." << endl;
}
Point::Point(const Point& p): x{p.x}, y{p.y} {
cout << "copy constructor called." << endl;
}
void Point::show() const {
cout << "(" << x << ", "<< y << ")" << endl;
}
int main()
{
Point p1(7, 8);
p1.show();
Point p2 = p1;
p2.show();
Point p3(p2);
p3.show();
cout << p3.get_x() << endl;
}

实验任务3
#include <iostream>
#include <iomanip>
using namespace std;
class Clock{
public:
Clock(int h=0,int m=0,int s=0);
Clock(const Clock& t);
~Clock()=default;
void set_time(int h,int m=0,int s=0);
void show_time() const;
private:
int hour, minute, second;
};
Clock::Clock(int h,int m,int s) : hour{h}, minute{m}, second{s} {
cout<<"constructor called"<<endl;
}
Clock::Clock(const Clock&t) : hour{t.hour}, minute{t.minute}, second{t.second}{
cout<<"copy construct called"<<endl;
}
void Clock::set_time(int h,int m,int s){
hour=h;
minute=m;
second=s;
}
void Clock::show_time() const{
cout<<setfill('0')<<setw(2)<<hour<<":"
<<setw(2)<<minute<<":"
<<setw(2)<<second<<endl;
}
Clock reset() {
return Clock(0, 0, 0);
}
int main()
{
Clock c1(17, 12, 5);
c1.show_time();
c1 = reset();
c1.show_time();
Clock c2(c1);
c2.set_time(8);
c2.show_time();
}

实验任务4
#include <iostream>
using namespace std;
class X{
public:
X();
~X();
X(int m);
X(const X& obj);
X(X&& obj) noexcept;
void show() const;
private:
int data;
};
X::X(): data{42} {
cout << "default constructor called.\n";
}
X::X(int m): data{m} {
cout << "constructor called.\n";
}
X::X(const X& obj): data{obj.data} {
cout << "copy constructor called.\n";
}
X::X(X&& obj) noexcept: data{obj.data} {
cout << "move constructor called.\n";
}
void X::show() const {
cout << data << endl;
}
int main() {
X x1;
x1.show();
X x2{2049};
x2.show();
X x3{x1};
x3.show();
X x4{ std::move(x2) };
x4.show();
}
X::~X() {
cout << "destructor called.\n";
}
X x1; 执行时默认构造函数被调用;
X x2{2049}; 执行时构造函数被调用;
X x3{x1}; 执行时复制构造函数被调用;
X x4{ std::move(x2) }; 执行时移动构造函数被调用;
每个对象在使用完后都会调用一次析构函数;
实验任务5
#include <iostream>
#include <iomanip>
using namespace std;
class Rectangle{
public:
Rectangle():length(2.0),width(1.0){ };
Rectangle(double l,double w):length(l),width(w){ };
Rectangle(const Rectangle &rec):length(rec.length),width(rec.width){ };
~Rectangle()=default;
double len() const {return length;}
double wide() const {return width;}
double area() const {return length*width;}
double circumference() const {return 2*(length+width);}
void resize(double times){
length*=times;
width*=times;
}
void resize(double l_times,double w_times){
length*=l_times;
width*=w_times;
}
private:
double length;
double width;
};
void output(const Rectangle &rect) {
cout << "矩形信息: \n";
cout << fixed << setprecision(2);
cout<<"长:"<<"\t"<<rect.len()<<endl;
cout<<"宽:"<<"\t"<<rect.wide()<<endl;
cout<<"面积:"<<"\t"<<rect.area()<<endl;
cout<<"周长:"<<"\t"<<rect.circumference()<<endl;
cout<<endl;
}
int main() {
Rectangle rect1;
output(rect1);
Rectangle rect2(10, 5);
output(rect2);
Rectangle rect3(rect1);
rect3.resize(2);
output(rect3);
rect3.resize(5, 2);
output(rect3);
}


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