Transform.TransformPoint 变换位置
原文地址:http://www.ceeger.com/Script/Transform/Transform.TransformPoint.html
function TransformPoint (position : Vector3) : Vector3
Description描述
Transforms position from local space to world space.
变换位置从自身坐标到世界坐标。
Note that the returned position is affected by scale. Use Transform.TransformDirection if you are dealing with directions.
注意,返回位置受缩放影响。如果你是处理方向使用Transform.TransformDirection。
// You need to assign an object to this variable in the inspector
//在检视面板你必须指定一个物体到这个变量
var someObject : GameObject;
// Instantiate an object to the right of the current object
//在当前物体的右边,实例化物体
var thePosition = transform.TransformPoint(Vector3.right * 2);
Instantiate(someObject, thePosition, someObject.transform.rotation);
参考:
http://docs.unity3d.com/ScriptReference/Transform.InverseTransformPoint.html
http://docs.unity3d.com/ScriptReference/Transform.TransformPoint.html
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