随笔分类 -  threejs

摘要:代码如下: const css2DObjects = []; const createLabelObj = (idText,) => { let div = document.getElementById(idText); for (var i = 0; i < css2DObjects.lengt 阅读全文
posted @ 2025-01-21 17:35 ZerlinM 阅读(104) 评论(0) 推荐(0)
摘要:①正视图 camera.position设置为(x,y,z+150) camera.up.x=0 camera.up.y=1 camera.up.z=0 ②背视图 camera.position设置为(x,y,z-150) camera.up.x=0 camera.up.y=1 camera.up. 阅读全文
posted @ 2025-01-16 10:17 ZerlinM 阅读(346) 评论(0) 推荐(0)
摘要:方式一:适合页面无偏移的情况 let mouse = new THREE.Vector2( (event.clientX / this.dom.offsetWidth) * 2 - 1, -(event.clientY / this.dom.offsetHeight) * 2 + 1 ); let 阅读全文
posted @ 2024-11-22 11:27 ZerlinM 阅读(311) 评论(0) 推荐(0)
摘要:问题 需求是根据接口返回的状态来修改物体A的颜色,但在实际操作中,发现物体A颜色成功修改,但物体B的颜色也变了,代码如下 let model = XXX; // 导入的物体 object.scene const changePumpColor = () => { const nameNode = m 阅读全文
posted @ 2024-11-21 15:18 ZerlinM 阅读(194) 评论(0) 推荐(0)