cocos2d-x 内存泄漏
cocos2d\cocos\renderer/ccquadcommand.cpp
{
__indices = new (std::nothrow) GLushort[indicesCount];
__indexCapacity = indicesCount;
_ownedIndices.push_back(__indices);
}
cocos2d\cocos\renderer/ccquadcommand.cpp
{
__indices = new (std::nothrow) GLushort[indicesCount];
__indexCapacity = indicesCount;
_ownedIndices.push_back(__indices);
}