[2015年NOIP提高组] 跳石头

一年一度的“跳石头”比赛又要开始了!

这项比赛将在一条笔直的河道中进行,河道中分布着一些巨大岩石。组委会已经选择好了两块岩石作为比赛起点和终点。在起点和终点之间,有 <span id="MathJax-Span-2" class="mrow"><span id="MathJax-Span-3" class="mi">N<span class="MJX_Assistive_MathML"> 块岩石(不含起点和终点的岩石)。在比赛过程中,选手们将从起点出发,每一步跳向相邻的岩石,直至到达终点。

为了提高比赛难度,组委会计划移走一些岩石,使得选手们在比赛过程中的最短跳跃距离尽可能长。由于预算限制,组委会至多从起点和终点之间移走 <span id="MathJax-Span-5" class="mrow"><span id="MathJax-Span-6" class="mi">M<span class="MJX_Assistive_MathML">块岩石(不能移走起点和终点的岩石)。

输入

第一行包含三个整数 <span id="MathJax-Span-8" class="mrow"><span id="MathJax-Span-9" class="mi">L<span id="MathJax-Span-10" class="mo">,<span id="MathJax-Span-11" class="mi">N<span id="MathJax-Span-12" class="mo">,<span id="MathJax-Span-13" class="mi">M,<span class="MJX_Assistive_MathML">分别表示起点到终点的距离,起点和终点之间的岩石数,以及组委会至多移走的岩石数。保证 <span class="MathJax_Preview"><span id="MathJax-Element-4-Frame" class="MathJax"><span id="MathJax-Span-14" class="math"><span id="MathJax-Span-15" class="mrow"><span id="MathJax-Span-16" class="mi">L<span id="MathJax-Span-17" class="mo">≥<span id="MathJax-Span-18" class="mn">1<span class="MJX_Assistive_MathML"> 且 <span class="MathJax_Preview"><span id="MathJax-Element-5-Frame" class="MathJax"><span id="MathJax-Span-19" class="math"><span id="MathJax-Span-20" class="mrow"><span id="MathJax-Span-21" class="mi">N<span id="MathJax-Span-22" class="mo">≥<span id="MathJax-Span-23" class="mi">M<span id="MathJax-Span-24" class="mo">≥<span id="MathJax-Span-25" class="mn">0<span class="MJX_Assistive_MathML">。

接下来 <span id="MathJax-Span-27" class="mrow"><span id="MathJax-Span-28" class="mi">N<span class="MJX_Assistive_MathML">行,每行一个整数,第 <span class="MathJax_Preview"><span id="MathJax-Element-7-Frame" class="MathJax"><span id="MathJax-Span-29" class="math"><span id="MathJax-Span-30" class="mrow"><span id="MathJax-Span-31" class="mi"><span class="MJX_Assistive_MathML">i 行的整数 <span class="MathJax_Preview"><span id="MathJax-Element-8-Frame" class="MathJax"><span id="MathJax-Span-32" class="math"><span id="MathJax-Span-33" class="mrow"><span id="MathJax-Span-34" class="msubsup"><span id="MathJax-Span-35" class="mi">D<span id="MathJax-Span-36" class="mi">i<span id="MathJax-Span-37" class="texatom"><span id="MathJax-Span-38" class="mrow"><span id="MathJax-Span-39" class="mo">(<span id="MathJax-Span-40" class="mn">0<span id="MathJax-Span-41" class="mo"><<span id="MathJax-Span-42" class="msubsup"><span id="MathJax-Span-43" class="mi">D<span id="MathJax-Span-44" class="mi">i<span id="MathJax-Span-45" class="mo"><<span id="MathJax-Span-46" class="mi">L<span id="MathJax-Span-47" class="texatom"><span id="MathJax-Span-48" class="mrow"><span id="MathJax-Span-49" class="mo">)<span class="MJX_Assistive_MathML">, 表示第 <span class="MathJax_Preview"><span id="MathJax-Element-9-Frame" class="MathJax"><span id="MathJax-Span-50" class="math"><span id="MathJax-Span-51" class="mrow"><span id="MathJax-Span-52" class="mi"><span class="MJX_Assistive_MathML">i 块岩石与起点的距离。这些岩石按与起点距离从小到大的顺序给出,且不会有两个岩石出现在同一个位置。

输出
输出只包含一个整数,即最短跳跃距离的最大值。
样例输入
25 5 2
2
11
14
17
21
样例输出
4
提示
【输入输出样例说明】
将与起点距离为 2和 14 的两个岩石移走后,最短的跳跃距离为 4(从与起点距离 17 的岩石跳到距离 21 的岩石,或者从距离 21 的岩石跳到终点)。
【限制与约定】
测试点编号<span id="MathJax-Span-72" class="mrow"><span id="MathJax-Span-73" class="mi">n<span id="MathJax-Span-74" class="mo">,<span id="MathJax-Span-75" class="mi">m<span class="MJX_Assistive_MathML">的规模<span id="MathJax-Span-77" class="mrow"><span id="MathJax-Span-78" class="mi">L<span class="MJX_Assistive_MathML">的规模
1 <span id="MathJax-Span-80" class="mrow"><span id="MathJax-Span-81" class="mi">n<span id="MathJax-Span-82" class="mo">,<span id="MathJax-Span-83" class="mi">m<span id="MathJax-Span-84" class="mo">≤<span id="MathJax-Span-85" class="mn">10<span class="MJX_Assistive_MathML"><br /> <span id="MathJax-Span-87" class="mrow"><span id="MathJax-Span-88" class="mi">L<span id="MathJax-Span-89" class="mo">≤<span id="MathJax-Span-90" class="msubsup"><span id="MathJax-Span-91" class="mn">10<span id="MathJax-Span-92" class="mn">9
2
3 <span id="MathJax-Span-94" class="mrow"><span id="MathJax-Span-95" class="mi">n<span id="MathJax-Span-96" class="mo">,<span id="MathJax-Span-97" class="mi">m<span id="MathJax-Span-98" class="mo">≤<span id="MathJax-Span-99" class="mn">100<span class="MJX_Assistive_MathML"><br />
4
5
6 <span id="MathJax-Span-101" class="mrow"><span id="MathJax-Span-102" class="mi">n<span id="MathJax-Span-103" class="mo">,<span id="MathJax-Span-104" class="mi">m<span id="MathJax-Span-105" class="mo">≤<span id="MathJax-Span-106" class="mn">50000<span class="MJX_Assistive_MathML"><br />
7
8
9
10
 
 



采用二分的策略
查找符合移走石头数的最小最小跳跃距离
#include<bits/stdc++.h>

using namespace std;

int ste[70000],L,N,M,lt,rt,mid,Ans;

int STS(int x)//
{
    int cot=0,lst=0;
    for(int i=1;i<=N;++i)
    {
        if(ste[i]-lst<x)
        {
            cot++;//如果两石头之间的距离小于x删掉lst这块石头
        }
        else
        {
            lst=ste[i];//如果大于x更新lst
        }
    }
    if(cot>M)
    {
        return 0;
    }
    return 1;
}

int main()
{
    cin>>L>>N>>M;
    for(int i=1;i<=N;++i)
    {
        cin>>ste[i];
    }
    ste[++N]=L;
    
    lt=0;
    rt=L;
    while(lt<=rt)
    {
        mid=(lt+rt)>>1;
        
        if(STS(mid))//二分答案
        {
            Ans=mid;
            lt=mid+1;
        }
        else
        {
            rt=mid-1;
        }
    }
    
    cout<<Ans;
    return 0;
} 

 

 
 
 
posted @ 2022-08-22 19:19  Cirpt  阅读(31)  评论(0)    收藏  举报