多线程总结龟兔赛跑
package com.lening.thread;
/**
* @Author WangEn
* @CreateTime: 2021-04-08-17-09
* @Emile: wen_5988@163.com
*/
// 模拟龟兔赛跑
public class TestRace implements Runnable {
// 定义字段胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
// 定义一个状态调用方法
boolean flag = gameOver(i);
if (flag){
break;
}
if (Thread.currentThread().getName().equals("兔子")&& i%50==0){
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"步");
}
}
public Boolean gameOver(int steps){
if (winner!=null){ // 胜利者产生
return true;
}{
if (steps>=100){
winner = Thread.currentThread().getName();
System.out.println("winner is"+winner+"《奖杯》");
return true;
}
}
return false;
}
public static void main(String[] args) {
new Thread(new TestRace(),"兔子").start();
new Thread(new TestRace(),"乌龟").start();
}
}