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#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
struct Point{
ll x, y;
Point( ll x=0, ll y=0 ): x(x), y(y){}
};
typedef Point Vector;
Point p[5];
Vector operator -(const Vector a, const Vector b ){
return Vector( a.x-b.x, a.y-b.y );
}
ll Cross( Vector a, Vector b ){
return a.x*b.y - a.y*b.x;
}
int main(){
ios::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
ll x1, y1, x2, y2, x3, y3;
while( cin >> x1 >> y1 ){
cin >> x2 >> y2 >> x3 >> y3;
p[1] = Point(x1, y1);
p[2] = Point(x2, y2);
p[3] = Point(x3, y3);
ll ans = Cross( p[2]-p[1], p[3]-p[1] )*11;
if( ans<0 ) ans = -ans;
cout << ans <<endl;
}
return 0;
}