//windows.h文件中包含应用程序中所需的数据类型和数据结构的定义
#include <windows.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#define PI acos(-1)
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);//窗口函数说明
//---------以下初始化窗口类--------------
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdLine,int nCmdShow)
{
HWND hwnd;
MSG Msg;
WNDCLASS wndclass;
char lpszClassName[] = "窗口"; //窗口类名
char lpszTitle[] = "My_Windows"; //窗口标题名
//窗口类的定义
wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; //窗口类型为默认类型
wndclass.lpfnWndProc = WndProc; //窗口处理函数为WndProc
wndclass.cbClsExtra = 0; //窗口类无扩展
wndclass.cbWndExtra = 0; //窗口实例无扩展
wndclass.hInstance = hInstance; //当前实例句柄
wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);//窗口的最小化图标为默认图标
wndclass.hCursor = LoadCursor( NULL, IDC_ARROW); //窗口 采用箭头光标
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); //窗口 背景为 白色
wndclass.lpszMenuName = NULL ; //窗口 中无菜单
wndclass.lpszClassName = lpszClassName; //窗口类名为“窗口示例”
//-----------以下进行窗口类的注册
if (!RegisterClass(&wndclass))//如果注册失败则发出警吿声音
{
MessageBeep (0);
return FALSE;
}
//创建窗口
hwnd = CreateWindow(
lpszClassName, //窗口类名
lpszTitle, //窗口实例的标题名
WS_OVERLAPPEDWINDOW, //窗口 的风格
CW_USEDEFAULT,
CW_USEDEFAULT, //窗口左上角坐标为默认值
CW_USEDEFAULT,
CW_USEDEFAULT, //窗口的髙和宽为默认值
NULL, //此窗口无父窗口
NULL, //此窗口无主菜单
hInstance, //创建此窗口应用程序的当前句柄
NULL //不使用该值
);
ShowWindow( hwnd, nCmdShow); //显示窗口
UpdateWindow(hwnd); //绘制用户区
while( GetMessage(&Msg, NULL, 0, 0)) //消息循环
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam; //程序终止时将信息返回系统
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam)
{
HDC hDC, hdc_old;
HBITMAP hBmp, hBkBmp;
RECT rect;
HBRUSH hBrush;
PAINTSTRUCT Ps;
TEXTMETRIC tm;
HFONT hf;
HPEN hPen;
SIZE Sz;
COLORREF color[7] = {RGB(255,0,0), RGB(255,165,0), RGB(255,255,0),
RGB(0,255,0), RGB(0,255,255), RGB(0,0,255), RGB(139,0,255)};
char str[150];
static int x, y;
static bool isCircle = false, isRectangle = false;
static RECT rec;
switch(message)
{
case WM_MOUSEMOVE:
x = LOWORD(lParam);
y = HIWORD(lParam);
rec.right = x;
rec.bottom = y;
if (isCircle | isRectangle)
InvalidateRect(hWnd, NULL,1);
return 0;
case WM_LBUTTONDOWN:
if (wParam&MK_CONTROL)
{
isCircle = true;
isRectangle = false;
rec.left = x;
rec.top = y;
}
else if (wParam&MK_SHIFT)
{
isCircle = false;
isRectangle = true;
rec.left = x;
rec.top = y;
}
else
{
isCircle = false;
isRectangle = false;
}
return 0;
case WM_LBUTTONUP:
isCircle = false;
isRectangle = false;
return 0;
case WM_ERASEBKGND:
return 1;
case WM_PAINT:
// GetClientRect(hWnd,&rect);
// hDC = BeginPaint(hWnd, &Ps);
hdc_old = BeginPaint(hWnd, &Ps);
hDC = CreateCompatibleDC(hdc_old);
GetClientRect(hWnd,&rect);
hBmp = CreateCompatibleBitmap(hdc_old,rect.right,rect.bottom);
SelectObject(hDC,hBmp);
hBrush = CreateSolidBrush(RGB(0,0,0));
hPen = CreatePen(PS_SOLID, 6, RGB(255,255,255));
SelectObject(hDC, hBrush);
SelectObject(hDC, hPen);
if (isCircle)
Ellipse(hDC, rec.left, rec.top, rec.right, rec.bottom);
if (isRectangle)
Rectangle(hDC, rec.left, rec.top, rec.right, rec.bottom);
DeleteObject(hPen);
DeleteObject(hBrush);
BitBlt(hdc_old,0,0,rect.right,rect.bottom,hDC,0,0,SRCCOPY);
DeleteObject(hBmp);
DeleteDC(hDC);
ReleaseDC(hWnd, hDC); //释放
EndPaint(hWnd, &Ps); //结束缓制
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hWnd,message,wParam,lParam);
}
return 0;
}