//windows.h文件中包含应用程序中所需的数据类型和数据结构的定义
#include <windows.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#define PI acos(-1)
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);//窗口函数说明
//---------以下初始化窗口类--------------
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdLine,int nCmdShow)
{
HWND hwnd;
MSG Msg;
WNDCLASS wndclass;
char lpszClassName[] = "窗口"; //窗口类名
char lpszTitle[] = "My_Windows"; //窗口标题名
//窗口类的定义
wndclass.style = CS_HREDRAW | CS_VREDRAW; //窗口类型为默认类型
wndclass.lpfnWndProc = WndProc; //窗口处理函数为WndProc
wndclass.cbClsExtra = 0; //窗口类无扩展
wndclass.cbWndExtra = 0; //窗口实例无扩展
wndclass.hInstance = hInstance; //当前实例句柄
wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);//窗口的最小化图标为默认图标
wndclass.hCursor = LoadCursor( NULL, IDC_ARROW); //窗口 采用箭头光标
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); //窗口 背景为 白色
wndclass.lpszMenuName = NULL ; //窗口 中无菜单
wndclass.lpszClassName = lpszClassName; //窗口类名为“窗口示例”
//-----------以下进行窗口类的注册
if (!RegisterClass(&wndclass))//如果注册失败则发出警吿声音
{
MessageBeep (0);
return FALSE;
}
//创建窗口
hwnd = CreateWindow(
lpszClassName, //窗口类名
lpszTitle, //窗口实例的标题名
WS_OVERLAPPEDWINDOW, //窗口 的风格
CW_USEDEFAULT,
CW_USEDEFAULT, //窗口左上角坐标为默认值
CW_USEDEFAULT,
CW_USEDEFAULT, //窗口的髙和宽为默认值
NULL, //此窗口无父窗口
NULL, //此窗口无主菜单
hInstance, //创建此窗口应用程序的当前句柄
NULL //不使用该值
);
ShowWindow( hwnd, nCmdShow); //显示窗口
UpdateWindow(hwnd); //绘制用户区
while( GetMessage(&Msg, NULL, 0, 0)) //消息循环
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam; //程序终止时将信息返回系统
}
//窗口函数
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hDC, hdc_old;
HBITMAP hBmp;
RECT rect;
HBRUSH hBrush;
PAINTSTRUCT Ps;
TEXTMETRIC tm;
HFONT hf;
HPEN hPen;
SIZE Sz;
COLORREF color[7] = {RGB(255,0,0), RGB(255,165,0), RGB(255,255,0), RGB(0,255,0), RGB(0,255,255), RGB(0,0,255), RGB(139,0,255)};
static bool isright = false, isdown = false;
static int num;
char *textbuf[] = {
"0","1","2","3","4","5","6","7","8","9"
};
HBITMAP hBkBmp;
int i;
switch (message)
{
case WM_CREATE:
//建立计时器,每2秒发出wm_timer的消息
SetTimer(hWnd, 1, 2000, NULL);
srand(time(NULL));
num = rand() % 10;
return 0;
case WM_KEYDOWN:
isdown = true;
return 0;
case WM_KEYUP:
InvalidateRect(hWnd, NULL, 1);
return 0;
case WM_ERASEBKGND:
return 1;
case WM_CHAR:
if (wParam == num+'0')
{
isright = true;
}
return 0;
case WM_PAINT:
hDC = BeginPaint(hWnd, &Ps);
GetClientRect(hWnd,&rect);
hf = CreateFont( //创建自定义字体
500, //字体的高度
0, //由系统根据高宽比选取字体最佳宽度值
0, //文本的倾斜度为0,表示水平
0, //字体的倾斜度为0
FW_HEAVY, //字体的粗度,FW_HEAVY为最粗
0, //非斜体字
0, //无下划线
0, //无删除线
ANSI_CHARSET, //表示所用的字符集为ANSI_CHARSET
OUT_DEFAULT_PRECIS, //输出精度为缺省精度
CLIP_DEFAULT_PRECIS, //剪裁精度为缺省精度
DEFAULT_QUALITY, //输出质量为缺省值
DEFAULT_PITCH |FF_DONTCARE, //字间距和字体系列使用缺省值
"粗体字"); //字体名称
SelectObject(hDC, hf);
if (!isdown)
{
SetTextColor(hDC, RGB(0,0,0));
}
else if (isright)
{
SetTextColor(hDC, color[0]);
}
else
{
SetTextColor(hDC, color[5]);
}
isdown = false;
isright = false;
DrawText(hDC, textbuf[num], -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
DeleteObject(hBrush);
DeleteObject(hf);
DeleteObject(hPen);
ReleaseDC(hWnd, hDC); //释放
EndPaint(hWnd, &Ps); //结束缓制
return 0;
case WM_TIMER:
num = rand() % 10;
InvalidateRect(hWnd, NULL, 1);
return 0;
case WM_DESTROY:
PostQuitMessage(0); //调用 PostQuitMessage 发出 WM_QUIT 消息
return 0;
default:
return DefWindowProc(hWnd, message, wParam, lParam); //默认时采用系统消息默认处理函数
}
}