package com.le.Snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;
public class GamePanel extends JPanel implements KeyListener , ActionListener {
int length;
int[] snakeX=new int[600];
int[] snakeY=new int[600];
String fx;
int score;
int foodx;
int foody;
Random random=new Random();
boolean isStart=false;
boolean isFail=false;
Timer timer=new Timer(60,this);
public GamePanel(){
init();
this.setFocusable(true);//聚焦事件
this.addKeyListener(this);//键盘事件
}
public void init(){
length=3;
snakeX[0]=100;snakeY[0]=100;//脑袋坐标
snakeX[1]=75;snakeY[1]=100;
snakeX[2]=50;snakeY[2]=100;
fx="R";
//食物坐标
foodx=25+25*random.nextInt(34);
foody=75+25*random.nextInt(24);
score=0;
timer.start();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Data.header.paintIcon(this,g,25,11);
g.fillRect(25,75,850,600);
//画分数
g.setColor(Color.white);
g.setFont(new Font("微软雅黑",Font.BOLD,15));
g.drawString("长度"+length,750,35);
g.drawString("分数"+score,750,50);
//画食物
Data.food.paintIcon(this,g,foodx,foody);
//画身体
switch (fx) {
case "R": {
Data.right.paintIcon(this, g, snakeX[0], snakeY[0]);
break;
}
case "L":
Data.left.paintIcon(this, g, snakeX[0], snakeY[0]);
{
break;
}
case "U":
Data.up.paintIcon(this, g, snakeX[0], snakeY[0]);
{
break;
}
case "D":
Data.down.paintIcon(this, g, snakeX[0], snakeY[0]);
{
break;
}
}
//Data.right.paintIcon(this,g,snakeX[0],snakeY[0]);
for(int i=1;i<length;i++){
Data.body.paintIcon(this,g,snakeX[i],snakeY[i]);
}
//暂停
if(!isStart){
g.setColor(Color.white);
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("按下空格开始游戏",300,300);
}
//失败
if(isFail){
g.setColor(Color.red);
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("失败,按下空格重新开始",300,300);
}
}
@Override
public void actionPerformed(ActionEvent e) {
if(isStart&& !isFail){
//吃食物
if(snakeX[0]==foodx&&snakeY[0]==foody){
length++;
score+=10;
foodx=25+25*random.nextInt(34);
foody=75+25*random.nextInt(24);
}
for(int i=length-1;i>0;i--){
snakeX[i]=snakeX[i-1];
snakeY[i]=snakeY[i-1];
}
switch (fx) {
case "R":
snakeX[0] = snakeX[0] + 25;
if (snakeX[0] > 850) {
snakeX[0] = 25;
}
break;
case "L":
snakeX[0] = snakeX[0] - 25;
if (snakeX[0] < 25) {
snakeX[0] = 850;
}
break;
case "U":
snakeY[0] = snakeY[0] - 25;
if (snakeY[0] < 75) {
snakeY[0] = 650;
}
break;
case "D":
snakeY[0] = snakeY[0] + 25;
if (snakeY[0] > 650) {
snakeY[0] = 75;
}
break;
}
//撞到自己失败
for (int i=1;i<length;i++){
if (snakeX[0]==snakeX[i]&&snakeY[0]==snakeY[i]){
isFail=true;
}
}
repaint();
}
timer.start();
}
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
int keycode=e.getKeyCode();
if(keycode==KeyEvent.VK_SPACE) {
if (isFail){
isFail=false;
init();
}else{
isStart = !isStart;
}
repaint();
}
if(keycode==KeyEvent.VK_UP){
fx="U";
}else if (keycode==KeyEvent.VK_DOWN){
fx="D";
}else if(keycode==KeyEvent.VK_LEFT){
fx="L";
}else if (keycode==KeyEvent.VK_RIGHT){
fx="R";
}
}
@Override
public void keyReleased(KeyEvent e) {
}
}
2.GameStart
package com.le.Snake;
import javax.swing.*;
public class StartGame {
public static void main(String[] args) {
JFrame frame=new JFrame();
frame.setBounds(10,10,900,720);
frame.setResizable(false);
frame.add(new GamePanel());
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setVisible(true);
}
}
3.Data
package com.le.Snake;
import javax.swing.*;
import java.net.URL;
public class Data {
public static URL bodyUrl=Data.class.getResource("statics/body.png");
public static URL downUrl=Data.class.getResource("statics/down.png");
public static URL foodUrl=Data.class.getResource("statics/food.png");
public static URL headerUrl=Data.class.getResource("statics/header.png");
public static URL leftUrl=Data.class.getResource("statics/left.png");
public static URL rightUrl=Data.class.getResource("statics/right.png");
public static URL upUrl=Data.class.getResource("statics/up.png");
public static ImageIcon body=new ImageIcon(bodyUrl);
public static ImageIcon down=new ImageIcon(downUrl);
public static ImageIcon food=new ImageIcon(foodUrl);
public static ImageIcon header=new ImageIcon(headerUrl);
public static ImageIcon left=new ImageIcon(leftUrl);
public static ImageIcon right=new ImageIcon(rightUrl);
public static ImageIcon up=new ImageIcon(upUrl);
}