// Mutex.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <windows.h>
#include <assert.h>
//Mutex的OpenMutex()与ReleaseMutex()必须线程配对的.不配对线程的操作会报错(Attempt Release Mutex not owner by caller).
//Mutex对象的句柄所在线程退出,会自动释放&关闭句柄,且Mutex对象会置为有信号
LONG g_i0{};
LONG g_i1{};
DWORD WINAPI ThreadProc1(LPVOID lpThreadParameter);
DWORD WINAPI ThreadProc2(LPVOID lpThreadParameter);
int main()
{
HANDLE hMutex = CreateMutexA(0, 0, "Mutex0"); // Mutex创建出来就是有信号的
if (!hMutex) { assert(0); }
HANDLE hThread[2]{};
hThread[0] = CreateThread(0, 0, ThreadProc1, 0, 0, 0);
hThread[1] = CreateThread(0, 0, ThreadProc2, 0, 0, 0);
WaitForMultipleObjects(2, hThread, TRUE, INFINITE);
CloseHandle(hThread[0]);
CloseHandle(hThread[1]);
CloseHandle(hMutex);
printf("%d\n", g_i0);
printf("%d\n", g_i1);
system("pause");
return 0;
}
DWORD WINAPI ThreadProc1(LPVOID lpThreadParameter)
{
HANDLE hMutex = OpenMutexA(MUTEX_ALL_ACCESS, 0, "Mutex0"); // 不对信号产生影响
if (!hMutex) { assert(0); }
WaitForSingleObject(hMutex, INFINITE); // 有信号变无信号,没信号阻塞
for (int i = 0; i < 1000000; i++)
{
g_i0++;
g_i1++;
}
//ReleaseMutex(hMutex); // 无信号变为有信号
//CloseHandle(hMutex);
return 0;
}
DWORD WINAPI ThreadProc2(LPVOID lpThreadParameter)
{
HANDLE hMutex = OpenMutexA(MUTEX_ALL_ACCESS, 0, "Mutex0");
if (!hMutex) { assert(0); }
WaitForSingleObject(hMutex, INFINITE);
for (int i = 0; i < 1000000; i++)
{
g_i0++;
g_i1++;
}
ReleaseMutex(hMutex);
CloseHandle(hMutex);
return 0;
}