「黑科技」支配树

定义

给定一张有向图与一个起点 \(s\),如果要去掉起点 \(s\) 到某个点 \(v\) 的中间的某个点 \(u\) 后无法到达,那么称点 \(u\) 支配点 \(v\)\(u\)\(v\) 的一个支配点

  • 最近支配点 \((idom[u])\)

\(u\) 的支配点中距离 \(u\) 最近的一点

  • 支配树

由所有边 \(idom[u]\rightarrow u\) 构成的树。在树上,满足:

1、\(u\) 的支配点即为它的所有祖先

2、\(u\) 支配的点数即为其子树大小

即,判断一张有向图中,点 \(u\) 是否支配 \(v\) 时,即可在支配树上判断 \(u\) 是否是 \(v\) 的祖先

下面分为三中情况讨论支配树的构建

显然支配树就是这棵树

DAG

构建 \(DFS\) 树,\(idom[u]\) 即为图中所有一步指向它的点在 \(DFS\) 树上的 \(LCA\)

时间复杂度 \(\mathcal {O} (m\log n)\)

有向图

\(\mathcal {Lengauer\;Tarjan}\) 算法

做法略,证明略,反正我已经打 \(\mathcal {ACM}\) 了,有板子就行了o.O

代码
#include <cstdio>
#include <cstring>
#include <iostream>
#include <algorithm>

using namespace std;

const int maxn = 3e5 + 50, INF = 0x3f3f3f3f;

inline int read () {
	register int x = 0, w = 1;
	register char ch = getchar ();
	for (; ch < '0' || ch > '9'; ch = getchar ()) if (ch == '-') w = -1;
	for (; ch >= '0' && ch <= '9'; ch = getchar ()) x = x * 10 + ch - '0';
	return x * w;
}

int n, m;
int ans[maxn];

struct Edge {
	int to, next;
} e[3][maxn];

int tot[3], head[3][maxn];

inline void Add (register int id, register int u, register int v) {
	e[id][++ tot[id]].to = v;
	e[id][tot[id]].next = head[id][u];
	head[id][u] = tot[id];
}

int tic;
int fa[maxn];
int dfn[maxn], rk[maxn];
int sdom[maxn], idom[maxn];
int f[maxn], minn[maxn];

inline int Find (register int u) {
	if (u == f[u]) return u;
	register int rt = Find (f[u]);
	if (dfn[sdom[minn[f[u]]]] < dfn[sdom[minn[u]]])
		minn[u] = minn[f[u]];
	return f[u] = rt;
}

inline void DFS (register int u) {
	dfn[u] = ++ tic, f[u] = minn[u] = sdom[u] = rk[tic] = u;
	for (register int i = head[0][u]; i; i = e[0][i].next) {
		register int v = e[0][i].to;
		if (! dfn[v]) fa[v] = u, DFS (v);
	}
}

inline void Build (register int s) { // 起点 s
	DFS (s);
	for (register int i = tic; i > 1; i --) {
		register int u = rk[i];
		for (register int j = head[1][u]; j; j = e[1][j].next) {
			register int v = e[1][j].to;
			if (! dfn[v]) continue;
			Find (v);
			if (dfn[sdom[minn[v]]] < dfn[sdom[u]]) sdom[u] = sdom[minn[v]];
		}
		f[u] = fa[u], Add (2, sdom[u], u), u = fa[u];
		for (register int j = head[2][u]; j; j = e[2][j].next) {
			register int v = e[2][j].to;
			Find (v), idom[v] = (u == sdom[minn[v]] ? u : minn[v]);
		}
		head[2][u] = 0;
	}
	for (register int i = 2; i <= tic; i ++) {
		register int u = rk[i];
		if (idom[u] != sdom[u]) idom[u] = idom[idom[u]];
	}
	
	/*
	此刻现在所有 idom[u] 已经求出,即可建支配树
	*/
}

int main () {
	n = read(), m = read();
	for (register int i = 1, u, v; i <= m; i ++)
		u = read(), v = read(), Add (0, u, v), Add (1, v, u);
	Build (1);
	return 0;
}
posted @ 2023-07-25 20:31  Rubyonlу  阅读(65)  评论(8编辑  收藏  举报