摘要: 关键词:returning 返回所有列:returning *; 返回指定列:returning columnname; 删除命令不支持returning 参考代码: string path = @"Data Source=D:\Data\data.sqlite;Version=3"; using 阅读全文
posted @ 2024-02-20 15:32 HotSky 阅读(29) 评论(0) 推荐(0) 编辑
摘要: 1 public enum TanglecySide 2 { 3 None = 1, 4 LeftToRight = 1 >> 1, 5 RightToLeft = 1 >> 2, 6 TopBottom = 1 >> 3, 7 BottomToTop = 1 >> 4, 8 LeftToLeft 阅读全文
posted @ 2023-12-05 15:00 HotSky 阅读(7) 评论(0) 推荐(0) 编辑
摘要: internal enum AccentState { ACCENT_DISABLED = 0, ACCENT_ENABLE_GRADIENT = 1, ACCENT_ENABLE_TRANSPARENTGRADIENT = 2, ACCENT_ENABLE_BLURBEHIND = 3, ACCE 阅读全文
posted @ 2023-11-11 10:02 HotSky 阅读(60) 评论(0) 推荐(0) 编辑
摘要: [TemplatePart(Name = "PART_Content", Type = typeof(ToggleButton))] [TemplatePart(Name = "Expander", Type = typeof(Panel))] public class OTreeViewItem 阅读全文
posted @ 2023-11-07 17:15 HotSky 阅读(21) 评论(0) 推荐(0) 编辑
摘要: 代码: public class AttachedProperty { static AttachedProperty? instance = null; static object instanceLock = new object(); public static AttachedPropert 阅读全文
posted @ 2023-10-16 18:03 HotSky 阅读(21) 评论(0) 推荐(0) 编辑
摘要: using System; using System.Windows; using System.Windows.Media; using System.Windows.Shapes; namespace WpfApp2.Controls { public class Arc : Shape { S 阅读全文
posted @ 2023-10-11 16:09 HotSky 阅读(40) 评论(0) 推荐(0) 编辑
摘要: /// <summary> /// 控件抖动 /// </summary> /// <param name="translate"></param> /// <param name="power">抖动第一下偏移量</param> /// <param name="range">减弱幅度(小于等于p 阅读全文
posted @ 2023-09-15 16:51 HotSky 阅读(33) 评论(0) 推荐(0) 编辑
摘要: 界面: <Canvas x:Name="container"> <Viewbox x:Name="player" Width="50" Height="50" RenderTransformOrigin="0.5,0.5"> <Viewbox.RenderTransform> <TransformG 阅读全文
posted @ 2023-07-27 14:04 HotSky 阅读(74) 评论(0) 推荐(0) 编辑
摘要: public static List<Rect> TileRects(Size rect, Size container) { List<Rect> result = new List<Rect>(); if (rect.Width > container.Width && rect.Width > 阅读全文
posted @ 2023-06-05 17:29 HotSky 阅读(81) 评论(0) 推荐(0) 编辑
摘要: CCITT G3/G4 1D/2D指: CCITT Group3(T.4) 1D(纯1维); CCITT Group3(T.4) 2D(至少一行1维(第一行开始连续行),剩余行2维); CCITT Group4(T.6) 2D(纯2维); 针对纯黑色(0)和白色(1)的位图编码方案; CCITT G 阅读全文
posted @ 2023-04-13 15:05 HotSky 阅读(236) 评论(0) 推荐(0) 编辑