漫威金属LOGO

原文地址:https://design.tutsplus.com/tutorials/recreate-justice-league-logo-using-adobe-photoshop-and-illustrator--cms-28774

Final product imageWhat You'll Be Creating

In this tutorial, we are going to recreate logo of an upcoming movie, Justice League. In the movie, the logo was probably made using 3D software. But that won't stop us from recreating it using Photoshop and Illustrator. We will use Illustrator to draw the logo's shapes and then bring them into Photoshop to enhance its appearance. Let's get started.

Get inspired with more amazing logos from GraphicRiver.

The following assets were used in this tutorial:

First, we will draw the logo in vector software, Adobe Illustrator. You can draw it directly in Photoshop, if you want to. But personally I prefer Illustrator since it has better control for vector editing. In Illustrator, make a New Document (File > New). Any size is acceptable.

Create a new document

Activate the Rectangle Tool and then click once on the empty canvas. A dialog box will pop up asking for the dimensions of the rectangle we want to make. Set it to 13 cm x 12 cm. Click the OK button to make the rectangle at exactly that size.

Draw a rectangle

Make sure you have activated the Smart Guides (View > Smart Guides). Select the rectangle shape. Using Pen Tool, click on the center of its lower edge to add a new anchor point.

Add new point

Pull the new anchor point down using the Direct Selection Tool while holding the Shift key.

Pull down the new point

While the shape is selected, click Object > Path > Offset Path. Set a negative offset size until we have made the frame shape. Make sure the Preview option is selected, which will allow you to see the end result in real time.

Offset path

Using Direct Selection Tool, select two anchor points on top. Add a small amount of radius corner from theOption Bar.

Add corner radiusAdd corner radius result

We're done building the frame, so let's move on to building the letters. You can try searching for a font type that matches the original letter shape, but in this tutorial we'll draw them from scratch. We start with a rectangle shape as the base for the letter.

Add a rectangle

Duplicate the shape (Control-CControl-V) and then Rotate it 90°. Attach it onto the lower part of the Jletter. Duplicate another shape and use it for the upper part of the J letter.

Add another rectangleResize the pathAdd another path

We need to move some anchor points using the Direct Selection Tool. Check out the following pictures for references.

Move the pointMove the point for the letter J

Once you're happy with the result, we need to combine all the shapes into a single letter J. Select the shapes and then click Unite on the Pathfinder panel.

Select all shapes and then click uniteJ character

Select all the anchor points and then add Radius Corner.

Apply corner radius to all points

Add bigger Radius Corners to the two anchor points at the bottom of the J letter.

Add bigger radius

Using a similar approach as in the previous steps, draw the L letter. We start with a rectangle. Make sure the rectangle shape has the same thickness as the one used in the J letter.

Draw L character

Drag its right edge upward using the Direct Selection Tool.

Draw L character with direct selection tool

Add another rectangle.

add rectangle to letter

Select both shapes and Combine them into a single L letter.

Combine the shapesL character result

If we look closely at the vector path, we will notice that there are some unneeded anchor points, such as the two points shown below. It's a good practice to always keep your path clean and free from unused anchor points. Click both points with the Pen Tool to remove them.

Remove unneeded pointsRemove more unneeded points Remove the last unneeded points

Here are some more anchor points we want to remove.

Remove unneeded points on JRemove points on letter JResult after removing points

Add a star shape using the Star Tool. Place it in the middle of the letters.

Draw star shapePlace star shape in the middle

Select the star and then Copy it (Control-C). Then, select both the star and a letter. From the Pathfinderpanel, select Subtract.

Subtract character using star shapeResult after subtracting star

Hit Control-F to Paste the star object that we have copied earlier in the same place. Select the star and the remaining letter and then Subtract it from the Pathfinder panel.

Subtract other side of the starresult after both star shapes subtracted

We are done with the vector shapes, so let's transfer them to Photoshop. Select all the shapes we have made and hit Control-C.

Copy paths from Illustrator and paste them into Photoshop

Let's open up Photoshop. Make a New File (Control-N).

Make new canvas in Photoshop

Click the Add Adjustment Layer icon at the bottom of the Layers panel to add a Solid Color. In the next dialog box, select a dark color (#0e0f16) for the canvas background.

Set its background color to dark grayEmpty canvas in Photoshop

Hit Control-V to Paste the vector path we made earlier in Illustrator. Paste it as a Shape Layer.

Paste paths into Photoshop as shape layerPasted shape result

Double-click the layer shape thumbnail and change its color to a dark shade of gray (#414650).

Change the shape layer color

Now, we want to move the letters and the frame into separate layers. This step will ease the editing process. Select the letters' paths and then hit Control-Shift-J.

Move the character into its own layerSeparate the layers

Change its color to a lighter shade of gray (#78757b).

Change the character colorResult after changing the color

Repeat the process for its frame, and move it onto a separate layer. Keep in mind that now we have three shape layers: one for the JL letters, another for their frame, and another one for the pentagon shape background.

Change the frame color

Make sure the letters' layer shape is selected and then double-click the layer to add some styles. We want to add Bevel & Emboss to add a bit of 3D appearance onto the letters' surface. Inner Glow and Gradient Overlay will help add lighting onto their surface. And Drop Shadow will lift the letters off their background.

Apply Bevel  Emboss into the character layer shapeApply styles into the character layer shapeApply Inner Glow into the character layer shapeApply Gradient Overlay into the layer shape
Apply styles into the character layer shapeApply Drop Shadow into the layer shape
Apply styles into the layer shape

We also need to add styles onto the frame layer. For the frame, add a large Inner Glow with a sharp white to black Gradient to add metallic lighting onto the surface.

Apply bevel and emboss layer stylesApply inner glow stylesAdd gradient overlay to the logo elementsGradient EditorAdd styles to the logo elementsApply a Drop ShadowResult after the layer styles are applied

We also need to add styles to the logo background.

Add inner shadowInner shadow resultAdd inner glowInner glow resultAdd Satin Layer StyleAdd Color Overlay Result after layer styles

The logo appears three dimensional, but still too flat. To fix this, we need to add texture. Grab the metal texture number 4. Place it above the letters shape layer. Reduce its layer Opacity to 60% and then hit Control-Alt-G to convert the texture into a Clipping Mask.

Add metal textureApply metal textureSet as a clipping mask

Add another metal texture, this time number 8. Place it above the letters shape and just like the previous texture, convert it into a Clipping Mask.

Add metal texture 2Apply metal texture 2

Let's add another texture, this time a marble one, to add random wavy lines across the letters. Hit D to reset the background and foreground color to their default settings, white and black. Make a New Layerand then make a new Selection covering the letters. Click Filter > Render > Clouds.

Add marble texture

Click Filter > Render > Difference Clouds.

add the difference clouds filter

Hit Control-F a few times to apply another Difference Clouds Filter. Once you get some interesting shapes, hit Control-Alt-G to convert it into a Clipping Mask and put the texture inside the letters shapes. In the Layers panel, change its Layer Blend Mode to Overlay and reduce its Opacity.

Create more difference cloudsApply the texture

And, of course, we need to add texture to the frame. This time, use a concrete texture. Place it above the frame, reduce its Opacity, and convert it into a Clipping Mask.

Add concrete textureapply the concrete texture

Add another metal texture, place it above the frame with low Opacity, and then convert it into a Clipping Mask.

Add metal textureapply metal texture as clipping mask

Don't forget to add texture onto the logo background.

Add concrete texture to the logoApply concrete texture with a clipping mask

Add a New Layer and place it above the Justice League logo. Activate the Brush ToolRight-click to open the list of available brushes. Select a Scatter Brush. Paint white inside the logo background.

Add subtle highlight inside the logoPaint highlights with scatter brush

Soften the brush stroke by applying a Gaussian Blur filter from Filter > Blur > Gaussian Blur. Use a big Radius Size until the stroke is completely blurred. In the Layers panel, reduce its Opacity and set its Layer Blend Mode to Overlay.

Blur the brush strokeApply the highlight

Add another white brush stroke to add more lighting into the scene.

Repeat the lightingSet the blend mode to overlayResult after lighting application

We still need to add stronger shadows to the letters manually. Add a New Layer and place it underneath the letters shape layer. Control-click the thumbnail of the letters layer to make a new selection based on its shape.

Make a selection of the letters

Fill the selection with black. Then hit Control-D to remove the selection. Using the Move Tool, move the shadow a few pixels down. Keep the shadow soft by applying a Gaussian Blur filter (Filter > Blur > Gaussian Blur) and reducing its Opacity.

Create a shadow behind the lettersBlur the shadowLower the shadows opacity

Let's add another texture onto the logo. Make a New Layer and draw a selection covering the logo. Click Filter > Render > Clouds.

Add clouds texture

Click Filter > Render > Difference Clouds a few times until you get an interesting texture.

Add more texture

Click Image > Adjustments > Levels or hit Control-L. In the Levels dialog box, drag the white triangle until we have nice contrast inside the selection.

add a levels adjustment

To isolate the texture in the letters and its frame, we'll need masking. Control-click the letters thumbnail layer and then Shift-Control-click the frame thumbnail layers. Add a Mask to the shape layer and then set its Layer Blend Mode to Darker Color with 30% Opacity.

isolate the textureSet blend mode to darker color

We want to add depth into the scene. Paint white on a New Layer using a Soft Round Brush. If you want it to be softer, just apply a Gaussian Blur filter (Filter > Blur > Gaussian Blur). Reduce its layer Opacity and use Overlay for its Blend Mode.

Paint white onto a new layerSet the blend mode to overlay

Repeat this step to add another soft highlight on the scene.

Add more soft highlights

Don't forget to add the dark area. In the top left corner, paint a random black spot and keep it subtle by making it transparent. Add some Gaussian Blur if needed.

Paint dark pixel on the background

Let's add a grainy background to create a dark mood for the overall scene. To do this, add a New Layer and then Fill it with white. Click Filter > Noise > Add Noise. Make sure Monochromatic is selected. Click OK. Change the Layer Blend Mode to Multiply to preserve all the dark pixels and hide the white pixels from sight.

Add noiseSet the blend mode to multiply

We want to add a blue shade into the background. From the Layers panel, add a Photo Filter and select Blue for its color. By default, the Photo Filter Adjustment Layer will affect every pixel underneath it. To confine it to the background, select its Layer Mask and paint over the logo with black.

Apply Photo Filter to the backgroundPaint on the photo filter mask

Make a New LayerControl-click the letters' shape layer to make a new selection based on the letters shape. Click Edit > Stroke. In the dialog box, set white as its Stroke Color with a 1 px Width. Click OK to accept the result.

Add stroke Apply the stroke

Using the Eraser Tool with 0% Hardness, erase most parts of the stroke line and leave some on the letters' corners.

Add light reflection

Duplicate the stroke line and then apply the Gaussian Blur filter to soften the line. Reduce its layer Opacityto keep it subtle.

Apply a blur to the line

Repeat the same procedure for its frame.

Add more light to the frame

Zoom in on the center of the letters, right on the empty star area. Using a Soft Round Brush, dab once on a New Layer using light yellow as its color.

Use the brush tool to apply highlights

Hit Control-T to Transform the brush stroke.

Transform the brush stroke

Hold the Control key and then drag its corner to skew the brush stroke. Hit the Enter key to accept the transformation result.

Transform the lightResult after transformation

Repeat the previous steps, add a quick dab of a brush stroke and then skew it. Repeat this a few times until we have enough light reflection to fill the gap.

Repeat the light reflectionLight reflectionr esult

Behind the star reflection, paint white for a fill light on the logo background.

Fill the star background with lightResult after lighting

We can add another light reflection on the other part of the logo where the light hits it. In this scene, the imaginary light source was placed in the top right corner. One of the best places for our next reflection is in the lower left part of the logo. Just like in the previous steps, we just need to paint a soft light yellow over the area.

Draw glow on the frame edge

Make it more realistic by painting over it again using a smaller brush with white or another light color.

Add another light reflection
Add more reflectionLight result

 
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Using the same techniques, another light reflection is added to the top right corner. Considering this is where the imaginary light source was placed, the reflection should be bigger and stronger.

Add big light reflection on top right corner

This is our final result. As you can see, we did a lot of manual painting and added some subtle highlights to keep the scene realistic. We also relied on textures to easily add realism to the shape.

Thank you for reading, and I hope you've learned some useful techniques from this simple tutorial. If you do follow along, please make sure to upload the result in the comments below—I'd love to see it.

Justic League Logo Photoshop and Illustrator Tutorial

posted @ 2017-07-02 19:24  RoperLee  阅读(593)  评论(0)    收藏  举报