1 using UnityEngine;
2 using System.Collections;
3
4 public class GridMap : MonoBehaviour {
5
6 public int m_mapWidth = 10; //宽度
7 public int m_mapHeight = 10; //长度
8
9 void OnDrawGizmos()
10 {
11 Gizmos.color = Color.blue;
12
13 //绘制宽度的线
14 for (int i = 0; i < m_mapWidth; i++)
15 {
16 Gizmos.DrawLine(new Vector3(0, 0, i), new Vector3(m_mapHeight, 0, i));
17 }
18
19 //绘制长度的线
20 for (int i = 0; i < m_mapHeight; i++)
21 {
22 Gizmos.DrawLine(new Vector3(i, 0, 0), new Vector3(i, 0, m_mapWidth));
23 }
24 }
25 }