package main
import (
"fmt"
"math/rand"
"sort"
)
//Hero结构体
type Hero struct {
Name string
Age int
}
//Hero结构体切片
type HeroSlice []Hero
//实现interface接口
func (hs HeroSlice) Len() int {
return len(hs)
}
//Less方法就是决定使用什么标准进行排序
//按Hero年龄从小到大排序
func (hs HeroSlice) Less(i, j int) bool {
return hs[i].Age < hs[j].Age
}
func (hs HeroSlice) Swap(i, j int) {
//完成交换
temp := hs[i]
hs[i] = hs[j]
hs[j] = temp
//hs[i], hs[j] = hs[j], hs[i]
}
func main() {
var heroes HeroSlice
for i := 0; i < 10; i++ {
hero := Hero{
Name: fmt.Sprintf("英雄%d", rand.Intn(100)),
Age: rand.Intn(100),
}
//将hero append到heroes切片
heroes = append(heroes, hero)
}
fmt.Println("排序前的顺序")
for _, v := range heroes {
fmt.Println(v)
}
//调用sort.Sort
sort.Sort(heroes)
fmt.Println("排序后的顺序")
for _, v := range heroes {
fmt.Println(v)
}
}