#include <windows.h>
#include <tlhelp32.h>
#include <stdio.h>
BOOL EnumThreadList ();
int main()
{
EnumThreadList();
return 0;
}
BOOL EnumThreadList ()
{
HANDLE hThreadSnap = NULL;
BOOL bRet = FALSE;
THREADENTRY32 te32 = {0};
// Take a snapshot of all threads currently in the system.
hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (hThreadSnap == INVALID_HANDLE_VALUE)
return (FALSE);
// Fill in the size of the structure before using it.
te32.dwSize = sizeof(THREADENTRY32);
// Walk the thread snapshot to find all threads of the process.
// If the thread belongs to the process, add its information
// to the display list.
if (Thread32First(hThreadSnap, &te32))
{
do
{
printf( "\nTID\t\t%d\n", te32.th32ThreadID);
printf( "Owner PID\t%d\n", te32.th32OwnerProcessID);
printf( "Delta Priority\t%d\n", te32.tpDeltaPri);
printf( "Base Priority\t%d\n", te32.tpBasePri);
}
while (Thread32Next(hThreadSnap, &te32));
bRet = TRUE;
}
else
bRet = FALSE; // could not walk the list of threads
// Do not forget to clean up the snapshot object.
CloseHandle (hThreadSnap);
return (bRet);
}