摘要: 问题: Unity 报错: transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }. UnityEngine.GUIUtility:ProcessEve 阅读全文
posted @ 2017-12-21 18:31 MaxineJiang 阅读(6031) 评论(1) 推荐(0)
摘要: foreach(Transform child in obj.transform) 只能遍历所有子物体,不包含孙物体 foreach(Transform child in obj.GetComponentsInChildren<Transform>()) 可以遍历所有子物体,以及孙物体 阅读全文
posted @ 2017-12-21 18:27 MaxineJiang 阅读(4821) 评论(0) 推荐(0)