#include <bits/stdc++.h>
#define ll long long
#define f(i,a,b) for(int i=a;i<=b;i++)
#define scan(i) scanf("%d",&i)
#define pf printf
using namespace std;
const double eps=1e-10;
const double PI=acos(-1.0);
using namespace std;
struct Point{
double x;
double y;
Point(double x=0,double y=0):x(x),y(y){}
void operator<<(Point &A) {cout<<A.x<<' '<<A.y<<endl;}
bool operator!=(Point &A) {if(fabs(A.x-x)>eps||fabs(A.y-y)>eps) return true;return false;}
};
int dcmp(double x) {return (x>eps)-(x<-eps); }
int sgn(double x) {return (x>eps)-(x<-eps); }
typedef Point Vector;
Vector operator +(Vector A,Vector B) { return Vector(A.x+B.x,A.y+B.y);}
Vector operator -(Vector A,Vector B) { return Vector(A.x-B.x,A.y-B.y); }
Vector operator *(Vector A,double p) { return Vector(A.x*p,A.y*p); }
Vector operator /(Vector A,double p) {return Vector(A.x/p,A.y/p);}
ostream &operator<<(ostream & out,Point & P) { out<<P.x<<' '<<P.y<<endl; return out;}
bool operator< (const Point &A,const Point &B) { return dcmp(A.x-B.x)<0||(dcmp(A.x-B.x)==0&&dcmp(A.y-B.y)<0); }
bool operator== ( const Point &A,const Point &B) { return dcmp(A.x-B.x)==0&&dcmp(A.y-B.y)==0;}
double Dot(Vector A,Vector B) {return A.x*B.x+A.y*B.y;}
double Cross(Vector A,Vector B) {return A.x*B.y-B.x*A.y; }
double Length(Vector A) { return sqrt(Dot(A, A));}
double Angle(Vector A,Vector B) {return acos(Dot(A,B)/Length(A)/Length(B));}
double Area2(Point A,Point B,Point C ) {return fabs(Cross(B-A, C-A));}
Vector Rotate(Vector A,double rad) { return Vector(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));}
Vector Normal(Vector A) {double L=Length(A);return Vector(-A.y/L,A.x/L);}
Point GetLineIntersection(Point P,Vector v,Point Q,Vector w){
if(v.x*w.y==v.y*w.x) return Point(5201314,5201314);
Vector u=P-Q;
double t=Cross(w, u)/Cross(v,w);
return P+v*t;
}//输入两个点斜式方程输出交点
bool OnSegment(Point P,Point A,Point B){
return dcmp(Cross(P-A, P-B))==0&&dcmp(Dot(P-A,P-B))<=0;
}//输入三个点,判断P是否在线段AB上