class ScrollerPosition extends eui.UILayer{
private scroller:eui.Scroller;
public listArray:Array<number> = [];
constructor(){
super();
//创建一个列表
var list = new eui.List();
this.listArray = [1,2,3,4,5,6,7];
list.dataProvider = new eui.ArrayCollection(this.listArray);
//创建一个scroller
var scroller = new eui.Scroller();
scroller.height = 160;
scroller.viewport = list;
this.addChild(scroller);
this.scroller = scroller;
//https://developer.egret.com/cn/article/index/id/611
//需要在scroller添加到舞台上面之后再访问verticalScrollBar
// scroller.verticalScrollBar.autoVisibility = false;
// scroller.verticalScrollBar.visible = false;
//创建一个按钮,点击后改变Scroller被动的位置
var btn = new eui.Button();
btn.x = 200;
this.addChild(btn);
btn.addEventListener(egret.TouchEvent.TOUCH_TAP,this.moveScroller,this);
}
protected createChildren(){
//初始化后改变被动的位置
this.scroller.viewport.validateNow();
this.scroller.viewport.scrollV = 40;
}
private moveScroller():void{
//点击按钮后改变被动的位置
var sc = this.scroller;
sc.viewport.scrollV += 10;
if((sc.viewport.scrollV + screen.height) > sc.viewport.contentHeight){
console.log("滚动到底部");
this.listArray.push(12,23,33,43,35,63,37);
}
//停止正在被动的动画
sc.stopAnimation();
}
}