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The OpenGL Shading Language is a C-style language, so it covers most of the features you would expect with such a language. Control structures (for-lo 阅读全文
posted @ 2022-01-03 22:25
L1bra
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GLSL doesn’t has any complier. Which means it runs based on the source code. You can use any text editor to write code. But a good IDE will come in ha 阅读全文
posted @ 2022-01-03 21:12
L1bra
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Index Beginning Developing Environment Introducing GLSL Basic Optifine HD Architecture Building a basic shader Basic Effect Shading Plants Movement Po 阅读全文
posted @ 2022-01-03 20:54
L1bra
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