【NX二次开发】根据视图名称获取视图的矩阵

函数:uc6433 ()

函数说明:获取视图名称对应的矩阵值。视图名称分为几类:

1. 制图中的视图,右键属性可以查看名称

获取上图中的视图的矩阵:

1 double v_mtx[9] = { 1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0};
2 uc6433("Top@1", v_mtx);               //获得视图3×3矩阵

2. 3D视图中的一些视图名称:俯视图、正视图、左视图等等。

 

 

 

 

获取上图中的视图的矩阵:

1 double v_mtx[9] = { 1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0};
2 uc6433("Trimetric", v_mtx);           //获得视图3×3矩阵3. 自定义视图3. 自定义视图

利用这个函数

3. 自定义视图  

 获取上图中的视图的矩阵:

1 double v_mtx[9] = { 1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0};
2 uc6433("王牌飞行员_里海", v_mtx);           //获得视图3×3矩阵

 

 

 

posted @ 2019-11-13 18:07  王牌飞行员_里海  阅读(447)  评论(0编辑  收藏  举报