using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IENumerable_Test
{
public class Person
{
public string firstName;
public string lastName;
public Person(string fName, string lName)
{
this.firstName = fName;
this.lastName = lName;
}
}
public class People : IEnumerable
{
private Person[] _people;
public People(Person[] pArray)
{
this._people = pArray;
//_people = new Person[pArray.Length];
//for (int i = 0; i < pArray.Length; i++)
//{
// _people[i] = pArray[i];
//}
}
// Implementation for the GetEnumerator method.
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
//IEnumerator IEnumerable.GetEnumerator()
// {
// throw new NotImplementedException();
// }
public PeopleEnum GetEnumerator()
{
return new PeopleEnum(_people);
}
}
public class PeopleEnum : IEnumerator
{
public Person[] _people;
// Enumerators are positioned before the first element
// until the first MoveNext() call.
int position = -1;
public PeopleEnum(Person[] list)
{
this._people = list;
}
public bool MoveNext()
{
position++;
return (position < _people.Length);
}
public void Reset()
{
position = -1;
}
object IEnumerator.Current
{
get
{
return Current;
}
}
public Person Current
{
get
{
try
{
return _people[position];
}
catch (IndexOutOfRangeException)
{
throw new InvalidOperationException();
}
}
}
}
class Program
{
static void Main(string[] args)
{
Person[] peopleArray = { new Person("John", "Smith"), new Person("Jim", "Johnson"), new Person("Sue", "Rabon") };
People peopleList = new People(peopleArray);
foreach (Person p in peopleList)
Console.WriteLine(p.firstName + " " + p.lastName);
Console.ReadKey();
}
}
}
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace test
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("*********Fun with IEnumberable/IEnumerator************\n");
Garage carLot = new Garage();
//交出集合中的每一Car对象吗
foreach (Car c in carLot)
{
Console.WriteLine("{0} is going {1} MPH", c.Name, c.Speed);
}
Console.WriteLine("GetEnumerator被定义为公开的,对象用户可以与IEnumerator类型交互,下面的结果与上面是一致的");
IEnumerator i = carLot.GetEnumerator();
while(i.MoveNext())
{
//i.current返回值类型是object的
Car myCar = (Car)i.Current;
Console.WriteLine("{0} is going {1} MPH", myCar.Name, myCar.Speed);
}
Console.ReadLine();
}
}
public class Garage : IEnumerable
{
Car[] carArray = new Car[4]; //在Garage中定义一个Car类型的数组carArray,其实carArray在这里的本质是一个数组字段
//启动时填充一些Car对象
public Garage()
{
//为数组字段赋值
carArray[0] = new Car("Rusty", 30);
carArray[1] = new Car("Clunker", 50);
carArray[2] = new Car("Zippy", 30);
carArray[3] = new Car("Fred", 45);
}
public IEnumerator GetEnumerator()
{
//递归调用
return this.carArray.GetEnumerator();
}
}
public class Car
{
public string Name { get; set; }
public int Speed { get; set; }
public Car(string name, int speed)
{
this.Name = name;
this.Speed = speed;
}
}
}