From this chapter, I will introduce map engine, it refer to 2 aspects, as follows: 1) Implementation the map. Including map’s splitting, composing and rendering style. 2) Implementation the obje... Read More
posted @ 2010-02-26 22:56
包建强
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In the last 6 chapters, we cover many techniques, including the object moving from one place to another one, and the sprite’s own animation. This chapter I will merge both of them, to implement ... Read More
posted @ 2010-02-26 17:36
包建强
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The story occurs in AD 3000. Bill Gates left Microsoft and IT forever,which brings chaos to the whole world. You must gather 7witches from the largest 7 IT companies,when all these 7witches castspell ... Read More
posted @ 2010-02-26 02:30
包建强
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In Chapter 5, We study how to use Image’s Clip and RenderTransform to create animation for sprite. Now, I will introduce a new method base on WriteableBitmap to cut the image. You can use it as follows:BitmapImage bitmap = newBitmapImage(newUri(@"/Images/Role/sprite.png", UriKind.Relative)); Imagei Read More
posted @ 2010-02-26 00:48
包建强
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Another method to implement the sprite’s 2D animation is called Image Clipped. Let’s join all the 8 small pictures in to one large picture, the new dimension is 1200*150, as follows: From... Read More
posted @ 2010-02-26 00:38
包建强
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