摘要: 1:利用资源加载方式 1 using UnityEngine; 2 using System.Collections; 3 using UnityEngine.UI; 4 5 public class ChangeImage : MonoBehaviour 6 { 7 public Image my 阅读全文
posted @ 2019-11-06 16:51 INSIST_JY 阅读(3963) 评论(0) 推荐(0) 编辑