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1 using UnityEngine; 2 using System.Collections; 3 4 /// <summary> 5 /// 加载场景 6 /// </summary> 7 public class LoadSence : MonoBehaviour { 8 9 10 priva 阅读全文
posted @ 2016-01-31 23:56
GGman
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Enemy基类 1 /* 2 * 3 * 怪物基类,实现了怪物一些属性,死亡 4 * 5 * 6 * 7 */ 8 9 using UnityEngine; 10 using System.Collections; 11 12 13 public class Enemy : MonoBehaviou 阅读全文
posted @ 2016-01-31 23:50
GGman
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1 using UnityEngine; 2 using System.Collections; 3 4 public class course2 : MonoBehaviour { 5 6 public int size = 9; 7 public GameObject tileCube; 8 G 阅读全文
posted @ 2016-01-31 23:34
GGman
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iTween的简单用法 1 using UnityEngine; 2 using System.Collections; 3 4 public class HelloiTween : MonoBehaviour { 5 6 Hashtable lht = new Hashtable(); 7 8 9 阅读全文
posted @ 2016-01-31 23:30
GGman
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