摘要: 1 using UnityEngine; 2 using System.Collections; 3 4 public class course3 : MonoBehaviour { 5 6 7 public GameObject target; 8 public GameObject ballpr 阅读全文
posted @ 2016-02-01 15:52 GGman 阅读(1251) 评论(0) 推荐(0) 编辑
摘要: 1 using UnityEngine; 2 using System.Collections; 3 4 /// <summary> 5 /// 加载场景 6 /// </summary> 7 public class LoadSence : MonoBehaviour { 8 9 10 priva 阅读全文
posted @ 2016-01-31 23:56 GGman 阅读(598) 评论(0) 推荐(0) 编辑
摘要: Enemy基类 1 /* 2 * 3 * 怪物基类,实现了怪物一些属性,死亡 4 * 5 * 6 * 7 */ 8 9 using UnityEngine; 10 using System.Collections; 11 12 13 public class Enemy : MonoBehaviou 阅读全文
posted @ 2016-01-31 23:50 GGman 阅读(3935) 评论(0) 推荐(0) 编辑
摘要: 1 using UnityEngine; 2 using System.Collections; 3 4 public class course2 : MonoBehaviour { 5 6 public int size = 9; 7 public GameObject tileCube; 8 G 阅读全文
posted @ 2016-01-31 23:34 GGman 阅读(475) 评论(0) 推荐(0) 编辑
摘要: iTween的简单用法 1 using UnityEngine; 2 using System.Collections; 3 4 public class HelloiTween : MonoBehaviour { 5 6 Hashtable lht = new Hashtable(); 7 8 9 阅读全文
posted @ 2016-01-31 23:30 GGman 阅读(424) 评论(0) 推荐(0) 编辑