<Window x:Class="WpfApp108.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp108"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Viewport3D ClipToBounds="true" Canvas.Top="10">
<Viewport3D.Camera>
<OrthographicCamera Position="5,5,5"
LookDirection="-1,-1,-1"
Width="5"/>
</Viewport3D.Camera>
<Viewport3D.Children>
<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup x:Name="Cube">
<GeometryModel3D x:Name="Front">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Orange"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="1,1,1 -1,1,1 -1,-1,1 1,-1,1"
TextureCoordinates="1,1 0,1 0,0 1,0"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
<GeometryModel3D x:Name="Right">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Yellow"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D
Positions="1,1,-1 -1,1,-1 -1,1,1 1,1,1"
TextureCoordinates="0,0 1,0 1,1 0,1"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
<GeometryModel3D x:Name="Back">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Red"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-1,-1,-1 -1,1,-1 1,1,-1, 1,-1,-1"
TextureCoordinates="1,0 1,1 0,1 0,0"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
<GeometryModel3D x:Name="Left">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Blue"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D
Positions="-1,1,1 -1,1,-1 -1,-1,-1 -1,-1,1"
TextureCoordinates="1,1 0,1 0,0 1,0"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
<GeometryModel3D x:Name="Top">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Green"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="1,-1,1 1,-1,-1 1,1,-1 1,1,1"
TextureCoordinates="1,1 0,1 0,0 1,0"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
<GeometryModel3D x:Name="Bottom">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Purple"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-1,-1,1 -1,-1,-1 1,-1,-1 1,-1,1"
TextureCoordinates="0,1 0,0 1,0 1,1"
TriangleIndices="0 1 2 0 2 3"/>
</GeometryModel3D.Geometry>
</GeometryModel3D>
</Model3DGroup>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D.Children>
</Viewport3D>
</Window>