<Window x:Class="WpfApp107.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp107"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="0,0,5"
LookDirection="0,0,-1"
UpDirection="0,1,0"/>
</Viewport3D.Camera>
<ModelVisual3D>
<ModelVisual3D.Content>
<!--<GeometryModel3D>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="0,0,0 1,0,0 0,1,0 0,0,1"
TriangleIndices="0,1,2 0,2,3 0,3,1 1,3,2"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Blue"/>
</GeometryModel3D.Material>
</GeometryModel3D>-->
<GeometryModel3D>
<GeometryModel3D.Geometry>
<MeshGeometry3D
Positions="-1 -1 0 1 -1 0 -1 1 0 1 1 0"
Normals="0 0 1 0 0 1 0 0 1 0 0 1"
TextureCoordinates="0 1 1 1 0 0 1 0 "
TriangleIndices="0 1 2 1 3 2" />
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<SolidColorBrush Color="Cyan" Opacity="0.3"/>
</DiffuseMaterial.Brush>
</DiffuseMaterial>
</GeometryModel3D.Material>
<!-- Translate the plane. -->
<GeometryModel3D.Transform>
<TranslateTransform3D
OffsetX="2" OffsetY="0" OffsetZ="-1" >
</TranslateTransform3D>
</GeometryModel3D.Transform>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight Color="White"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
</Window>
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