using Microsoft.Win32;
using System;
using System.Globalization;
using System.IO;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
public byte[] ImageSourceToBytes(ImageSource imageSource)
{
byte[] bytes = null;
var bitmapSource = imageSource as BitmapSource;
if (bitmapSource != null)
{
JpegBitmapEncoder encoder = new JpegBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bitmapSource));
using (var stream = new MemoryStream())
{
encoder.Save(stream);
bytes = stream.ToArray();
}
}
return bytes;
}