#pragma once
#include <iostream>
#include <random>
#include <algorithm>
using namespace std;
random_device rd;
mt19937_64 mt(rd());
template<typename T>
T getRandom(T min, T max)
{
uniform_int_distribution<T> uid(min, max);
return uid(mt);
}
template<typename T>
void swap(T* left, T* right)
{
if (*left == *right)
{
return;
}
T temp = *left;
*left = *right;
*right = temp;
}
template<typename T>
int partitionAsc(T* arr, int low, int high)
{
T pivot = arr[high];
int i = low - 1;
for (int j = low; j < high; j++)
{
if (arr[j] < pivot)
{
i = i + 1;
swap<T>(&arr[i], &arr[j]);
}
}
swap<T>(&arr[i+1], &arr[high]);
return i + 1;
}
template<typename T>
void quickSort(T* arr, int low, int high)
{
if (low < high)
{
int pivot = partitionAsc(arr, low, high);
quickSort(arr, low, pivot - 1);
quickSort(arr, pivot + 1, high);
}
}
void arrayDemo(int len)
{
uint32_t * arr = new uint32_t[len];
for (int i = 0; i < len; i++)
{
arr[i] = getRandom<uint32_t>(0, UINT32_MAX);
}
cout << "Before quick sort:" << endl;
for (int i = 0; i < len; i++)
{
cout << arr[i] << "\t";
}
cout << endl << endl;
cout << "After quick sort:" << endl;
quickSort<uint32_t>(arr, 0, len - 1);
for (int i = 0; i < len; i++)
{
cout << arr[i] << "\t";
}
cout << endl << endl;
delete[]arr;
}
int main()
{
arrayDemo(1000);
}