U_深拷贝(克隆一个对象)

using UnityEngine;

namespace LazyPan {
    public class CloneUtil {
        public static T DeepClone<T>(T original) {
            string json = JsonUtility.ToJson(original);
            return JsonUtility.FromJson<T>(json);
        }
    }
}
posted @ 2024-01-17 09:56  匿鱼  阅读(24)  评论(0)    收藏  举报