摘要:
1.AddDefaultMaterialNodes添加了Pixel in/out 常量等等2.kContext.m_spInputs->AddOutputResource("float4","Position", "World","PosProjected");kContext.m_spInputs->AddOutputResource("float4","TexCoord","","Diffus... 阅读全文
posted @ 2013-08-30 18:24
EnoroF
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