Unity generate atlas textures

textureImporterSettings.npotScale=TextureImporterNPOTScale.None; // npotScale : not power-2 scale

 

1.optimizing texture inputs

2.generate atlas textures

3.saving the atlas prefab

posted @ 2014-05-26 22:35  penney  阅读(249)  评论(0)    收藏  举报