Unity generate atlas textures
textureImporterSettings.npotScale=TextureImporterNPOTScale.None; // npotScale : not power-2 scale
1.optimizing texture inputs
2.generate atlas textures
3.saving the atlas prefab
textureImporterSettings.npotScale=TextureImporterNPOTScale.None; // npotScale : not power-2 scale
1.optimizing texture inputs
2.generate atlas textures
3.saving the atlas prefab