摘要:
using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; [RequireComponent(typeof(Image))] public class DragMe : MonoBehaviour, IBeginDragHandler, IDragHandler,IEndDragHandler { ... 阅读全文
摘要:
using UnityEngine; using System.Collections; using UnityEngine.UI; using System.Collections.Generic; public class TwinkleImg : MonoBehaviour { private Image img; private float alpha = 1f;//初... 阅读全文
摘要:
using UnityEngine;using System.Collections;using UnityEngine.UI;using System.Collections.Generic; public class ReadEditorInfo : MonoBehaviour{ //传值对象为 阅读全文