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MoveTowards: void Update () MoveTowards: void Update () void Update () { float step = speed * Time.deltaTime; gameObject.transform.localPosition = Vec 阅读全文
posted @ 2016-07-20 18:03
CocomoNo1
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//脚本挂在需要跟随鼠标移动的UI上 using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.EventSystems; public class CharacterControl : MonoBehaviour { public Camera UICamera; Vec... 阅读全文
posted @ 2016-07-20 16:28
CocomoNo1
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using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.EventSystems; public class MoveDirections : MonoBehaviour { //控制四个方向的按钮 public GameObject MoveUp; public Ga... 阅读全文
posted @ 2016-07-20 15:25
CocomoNo1
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