1. A Beginners Hello World
public class HelloWorld


{
public static void Main()

{
System.Console.WriteLine("HELLO WORLD");
}
}
2. Slightly improved version
using System;

public class HelloWorld


{
public static void Main()

{
Console.WriteLine("HELLO WORLD");
}
}
3. Command Line Arguments
using System;

public class HelloWorld


{
public static void Main(string[] args)

{
Console.WriteLine(args[0]);
}
}
4. From Constructor
using System;
public class HelloWorld


{
public HelloWorld()

{
Console.WriteLine("HELLO WORLD");
}

public static void Main()

{
HelloWorld hw = new HelloWorld();
}
}
5. More OO
using System;
public class HelloWorld


{
public void helloWorld()

{
Console.WriteLine("HELLO WORLD");
}

public static void Main()

{
HelloWorld hw = new HelloWorld();
hw.HelloWorld();
}
}
6. From another class
using System;
public class HelloWorld


{
public static void Main()

{
HelloWorldHelperClass hwh = new HelloWorldHelperClass();
hwh.writeHelloWorld();
}
}

public class HelloWorldHelperClass


{
public void writeHelloWorld()

{
Console.WriteLine("Hello World");
}
}
7. Inheritance
abstract class HelloWorldBase


{
public abstract void writeHelloWorld();
}
class HelloWorld : HelloWorldBase


{
public override void writeHelloWorld()

{
Console.WriteLine("Hello World");
}
}
class HelloWorldImp


{

static void Main()
{
HelloWorldBase hwb = HelloWorld;
HelloWorldBase.writeHelloWorld();
}
}
8. Static Constructor
using System;
public class HelloWorld


{
private static string strHelloWorld;

static HelloWorld()

{
strHelloWorld = "Hello World";
}
void writeHelloWorld()

{
Console.WriteLine(strHelloWorld);
}

public static void Main()

{
HelloWorld hw = new HelloWorld();
hw.writeHelloWorld();
}
}
9. Exception Handling
using System;

public class HelloWorld


{
public static void Main(string[] args)

{
try

{
Console.WriteLine(args[0]);
}
catch(IndexOutOfRangeException e)

{
Console.WriteLine(e.ToString());
}
}
}
10. Creating a DLL and using it in an application
using System;

namespace HelloLibrary


{
public class HelloMessage

{
public string Message

{
get

{
return "Hello, World!!!";
}
}
}
}

//------

using System;
using HelloLibrary;

namespace HelloApplication


{
class HelloApp

{

public static void Main(string[] args)

{
HelloMessage m = new HelloMessage();

}
}
}
11. Using Property
using System;
public class HelloWorld


{
public string strHelloWorld

{
get

{
return "Hello World";
}
}

public static void Main()

{
HelloWorld hw = new HelloWorld();
Console.WriteLine(cs.strHelloWorld);
}
}
12. Using Delegates
using System;
class HelloWorld


{

static void writeHelloWorld()
{
Console.WriteLine("HelloWorld");
}

static void Main()
{
SimpleDelegate d = new SimpleDelegate(writeHelloWorld);
d();
}
}
13. Using Attributes
#define DEBUGGING

using System;
using System.Diagnostics;

public class HelloWorld : Attribute


{
[Conditional("DEBUGGING")]

public void writeHelloWorld()

{
Console.WriteLine("Hello World");
}

public static void Main()

{
HelloWorld hw = new HelloWorld();

hw.writeHelloWorld();
}
}
14. Using Interfaces
using System;

interface IHelloWorld


{
void writeHelloWorld();
}

public class HelloWorld : IHelloWorld


{
public void writeHelloWorld()

{
Console.WriteLine("Hello World");
}

public static void Main()

{
HelloWorld hw = new HelloWorld();

hw.writeHelloWorld();
}
}
15. Dynamic Hello World
using System;
using System.Reflection;

namespace HelloWorldNS


{

public class HelloWorld

{
public string writeHelloWorld()

{
return "HelloWorld";
}

public static void Main(string[] args)

{
Type hw = Type.GetType(args[0]);

// Instantiating a class dynamically


object[] nctorParams = new object[]
{};
object nobj = Activator.CreateInstance(hw,
nctorParams);

// Invoking a method


object[] nmthdParams = new object[]
{};
string strHelloWorld = (string) hw.InvokeMember(
"writeHelloWorld", BindingFlags.Default |
BindingFlags.InvokeMethod, null,
nobj, nmthdParams);

Console.WriteLine(strHelloWorld);
}
}
}
16. Unsafe Hello World
using System;

public class HelloWorld


{
unsafe public void writeHelloWorld(char[] chrArray)

{
fixed(char *parr = chrArray)

{
char *pch = parr;
for(int i=0; i<chrArray.Length; i++)
Console.Write(*(pch+i));
}
}

public static void Main()

{
HelloWorld hw = new HelloWorld();
char[] chrHelloWorld = new char[]

{'H','e','l','l','o', ' ', 'W','o','r','l','d'};
hw.writeHelloWorld(chrHelloWorld);
}
}
17. Using InteropServices
using System;
using System.Runtime.InteropServices;

class Class1


{
[DllImport("kernel32")]
private static extern int Beep(int dwFreq, int dwDuration);

static void Main(string[] args)

{
Console.WriteLine("Hello World");
Beep(1000, 2000);
}
}
