cocos2d-x 场景间传值

场景A传值到场景B

 

A.cpp

void A::onClick(CCObject * pObject)
{
    // -----------------1.场景切换----------------------

    CCScene * scene = B::scene();
    B * layer = (B*)(scene->getChildren()->objectAtIndex(0));
    layer->value = "要传的值";
    CCDirector::sharedDirector()->replaceScene(scene );
}

B.h

class B: public cocos2d::CCLayer
{
public:
    virtual bool init();
    virtual void onEnter();
    static CCScene * scene();

    CCString value;

    CREATE_FUNC(B);
};

B.cpp

void B::onEnter()
{
    CCLayer::onEnter();
    CCLog(value.getCString());
}

 

posted @ 2014-10-13 10:39  猿走天下  阅读(2332)  评论(0编辑  收藏  举报