Logging
摘要:Logging LVGL has a built-in Log module to inform the user about what is happening in the library. Log level To enable logging, set LV_USE_LOG 1 in lv_
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2024-12-20 09:00
AtlasLapetos
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Operating system and interrupts
摘要:Operating system and interrupts LVGL is not thread-safe by default. However, in the following conditions it’s valid to call LVGL related functions: In
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2024-12-20 08:59
AtlasLapetos
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Tick interface
摘要:Tick interface LVGL needs a system tick to know elapsed time for animations and other tasks. You need to call the lv_tick_inc(tick_period) function pe
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2024-12-20 08:59
AtlasLapetos
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Input device interface
摘要:Input device interface Types of input devices To register an input device an lv_indev_drv_t variable has to be initialized. Be sure to register at lea
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2024-12-20 08:58
AtlasLapetos
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Display interface
摘要:Display interface To register a display for LVGL, a lv_disp_draw_buf_t and a lv_disp_drv_t variable have to be initialized. lv_disp_draw_buf_t contain
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2024-12-20 08:58
AtlasLapetos
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Set up a project
摘要:Set up a project Get the library LVGL is available on GitHub: https://github.com/lvgl/lvgl. You can clone it or download the latest version of the lib
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2024-12-20 08:57
AtlasLapetos
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