植物大战僵尸

#include <iostream>
#include <windows.h>
using namespace std;
/*声明变量 */
HWND hand=NULL; //游戏窗口
DWORD pid=0;//游戏进程ID
HANDLE hProcess=NULL;//进程对象
DWORD BaseValue=0;//游戏数据存放的基础值
DWORD SunshineAddress;
DWORD ZombiesAddress;
DWORD plantsAddress;
bool startGame(){
    hand=FindWindow("MainWindow","植物大战僵尸中文版");
    cout<<hand<<endl;
    if(hand==NULL){
        cout<<"游戏没有运行";
        return false;
    }
    cout<<"窗口"<<hand<<endl;
    GetWindowThreadProcessId(hand,&pid);
    if(pid==0){
        cout<<"无法找到植物大战僵尸进程";
        return false;
    }
    cout<<"进程:"<<pid<<endl;
    hProcess=OpenProcess(PROCESS_ALL_ACCESS,false,pid);
    if(hProcess==NULL){
        cout<<"无法打开进程"<<endl;
        return false;
    }
    cout<<"打开进程:"<<hProcess<<endl;
    DWORD BaseAddress=0x006A9EC0;
    bool Result=ReadProcessMemory(hProcess,(LPVOID)BaseAddress,&BaseValue,4,NULL);
    if(Result==false){
        cout<<"初始化基础地址失败";
        return false;
    }
    return true;
}
//初始化阳光地址 ----寻找真实的地址
bool initSunshine(){
    DWORD _Address=BaseValue+0x768;//一级偏移地址
    DWORD _Value=0;
    bool Result=ReadProcessMemory(hProcess,(LPVOID)_Address,&_Value,4,NULL);
    if(Result==false){
        cout<<"初始化阳光地址失败";
        return false;
    }
    SunshineAddress=_Value+0x5560;//二级偏移地址
    return true;
}
//获取阳光值
int getSnshineValue(){
    DWORD value=0;
    bool Result=ReadProcessMemory(hProcess,(LPVOID)SunshineAddress,&value,4,NULL);
    if(Result==false){
        cout<<"获取阳光数据失败";
        return 0;
    }
    cout<<"阳光数据:"<<value<<endl;
    return (int)value;
    }
//设置阳光数据
void setSunshineValue(int value){
    WriteProcessMemory(hProcess,(LPVOID)SunshineAddress,&value,4,NULL);
}
//无冷却
void noCoolDown(){
    cout<<"无冷却"<<endl;
    DWORD base=0x00488e73;
    DWORD pianyi=0x80;
    WriteProcessMemory(hProcess,(LPVOID)base,&pianyi,1,NULL);
}
void zanting(){
    cout<<"无暂停"<<endl;
    DWORD base=0x4502C0;
    DWORD pianyi=0xC3;
    WriteProcessMemory(hProcess,(LPVOID)base,&pianyi,1,NULL);
}
bool initZombies(){
	//僵尸
	DWORD _Address=BaseValue+0x768;//一级偏移
	DWORD _Value=0;
	bool Result=ReadProcessMemory(hProcess,(LPVOID)_Address,&_Value,4,NULL);
	if(Result==false){
		cout<<"初始化失败";
		return false; 
	} 
	ZombiesAddress=_Value+0x90;//二级
	Result=ReadProcessMemory(hProcess,(LPVOID)ZombiesAddress,&_Value,4,NULL); 
	if(Result==false){
		cout<<"二级偏移失败";
		return false; 
	}
	ZombiesAddress=_Value;
	cout<<"僵尸地址"<<ZombiesAddress<<endl;
	return true;
}
bool killZombies(){
	//僵尸有多个
	for(int i=0;i<100;i++){
		DWORD _address=ZombiesAddress+0x28+i*0x15c;
		DWORD _Value=0;
		bool Result=ReadProcessMemory(hProcess,(LPVOID)_address,&_Value,4,NULL);
		if(Result==false){
			cout<<"获取失败";
			continue;
		}
		int value=3;
		if(_Value<100){
			WriteProcessMemory(hProcess,(LPVOID)_address,&value,4,NULL);
		}else{
			cout<<"疑似僵尸血量:"<<_Value<<endl;
		} 
	}
	return true; 
}
bool PlantSun(){
	DWORD _Address=BaseValue+0x768;//一级偏移
	DWORD _Value=0;
	bool Result=ReadProcessMemory(hProcess,(LPVOID)_Address,&_Value,4,NULL);
	if(Result==false){
		cout<<"初始化失败";
		return false; 
	} 
	plantsAddress=_Value+0xac;//二级
	Result=ReadProcessMemory(hProcess,(LPVOID)plantsAddress,&_Value,4,NULL); 
	if(Result==false){
		cout<<"二级偏移失败";
		return false; 
	}
	plantsAddress=_Value;
	return true;
}
bool plants(){
	for(int i=0;i<100;i++){
		DWORD _address=plantsAddress+0x58+i*0x14c;
		DWORD _Value=0;
		bool Result=ReadProcessMemory(hProcess,(LPVOID)_address,&_Value,4,NULL);
		if(Result==false){
			cout<<"获取失败";
			continue;
		}
		int value=0;
		WriteProcessMemory(hProcess,(LPVOID)_address,&value,4,NULL);
	}
	return true; 
}
int main(){
    system("color 1A");
    system("title 植物大战僵外挂");
    bool Result=false;
    do{
        Result=startGame();
        if(Result==false){
            system("start C:\\Users\\Administrator\\Desktop\\植物大战僵尸1电脑版\\PlantsVsZombies.exe");
            Sleep(3000);
        }else{
            break;
        }
    }while(1);
    Result=initSunshine();
    if(Result==false){
        return false;  
    }
    int a;
    while(1){
    	cout<<"1.阳光"<<endl;
    	cout<<"2.无冷却"<<endl;
    	cout<<"3.无暂停"<<endl;
    	cout<<"4.秒杀"<<endl;
    	cout<<"5.产阳光"<<endl;
    	cout<<"6.退出"<<endl;
    	cin>>a;
    	if(a==6){
    		break;
		}
    	switch(a){
    		case 1:{
    			startGame();
    			getSnshineValue();
        		setSunshineValue(9990);
				break;
			}
			case 2:{
				noCoolDown();
				break;
			}
			case 3:{
				zanting();
				plants();
				break;
			}
			case 4:{
				initZombies();
				killZombies();
				break;
			}
			case 5:{
				if(PlantSun()){
					plants();
				}
				break;
			}	
			default:{
				break;
			}
		}
		system("cls");
    }
    return 0;
}

  

posted @ 2023-12-15 19:30  陈若麟  阅读(38)  评论(0)    收藏  举报