可以仕则仕,可以止则止,可以久则久,可以速则速。

unity创建一个数组,让他随机生成一个东西之C#语言(有图教程)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Choice : MonoBehaviour {
    public Text tips;
	// Use this for initialization
	void Start () {
		
	}
    public void ChioceBtnEvent()
    {
        string[] NameArray = new string[] {"001婷婷", "002贺堂", "003   莹","004润生","005满想","006   鑫",
            "007丽叶","008梦怡","009燕杰","010小华","011维豪","012朋",
            "013梦凡","014银利","015玉娣","016剑锋","017   龙","018   宁",
           };
        int a = Random.Range(0,18);
        tips.text = "结果是:"+"\n"+NameArray[a].ToString();


    }
	
}

 

把代码拖到按钮上,然后绑定内容,运行就可以输出.

 

 

posted @ 2017-12-11 23:33  AlanDu  阅读(843)  评论(0编辑  收藏  举报