1 /// <summary>
2 /// 点是否在圆内(在边上也认为在圆内)
3 /// </summary>
4 /// <param name="cPoint">圆心坐标</param>
5 /// <param name="cRadius">圆半径</param>
6 /// <param name="point">当前点</param>
7 /// <returns></returns>
8 public static bool 点是否在圆内(Vector2D cPoint, double cRadius, Vector2D point)
9 {
10 double distance = Math.Sqrt(Math.Pow(Math.Abs(point.X - cPoint.X), 2) + Math.Pow(Math.Abs(point.Y - cPoint.Y), 2));
11 return distance <= cRadius;
12 }
13
14 /// <summary>
15 /// 点是否在圆内(在边上也认为在圆内)
16 /// </summary>
17 /// <param name="cPoint">圆心坐标</param>
18 /// <param name="onPoint">圆边上坐标</param>
19 /// <param name="point">当前点</param>
20 /// <returns></returns>
21 public static bool 点是否在圆内(Vector2D cPoint, Vector2D onPoint, Vector2D point)
22 {
23 double cRadius = Math.Sqrt(Math.Pow(Math.Abs(onPoint.X - cPoint.X), 2) + Math.Pow(Math.Abs(onPoint.Y - cPoint.Y), 2));
24 double distance = Math.Sqrt(Math.Pow(Math.Abs(point.X - cPoint.X), 2) + Math.Pow(Math.Abs(point.Y - cPoint.Y), 2));
25 return distance <= cRadius;
26 }