使用多线程模拟龟兔赛跑
package com.Thread.lesson01;
/**
* 模拟龟兔赛跑
*/
public class Race implements Runnable{
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++){
// //如果想让乌龟赢 ,可以模拟兔子休息
// if (Thread.currentThread().getName().equals("兔子") && i%10 == 0){
// try {
// Thread.sleep(10);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
// }
//判断比赛是否结束
Boolean flag =gameOver(i);
//如果比赛结束,停止程序
if (flag){
break;
}
System.out.println(Thread.currentThread().getName()+"跑了"+i+"米");
}
}
//判断是否完成比赛
public boolean gameOver(int steps){
//判断是否有胜利者
if (winner!=null){
return true;
}
if (steps == 100){
winner=Thread.currentThread().getName();
System.out.println("winner is "+winner);
return true;
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"乌龟").start();
new Thread(race,"兔子").start();
}
}