PHP之高性能I/O框架:Libevent(二)

Event扩展

Event可以认为是替代libevent最好的扩展,因为libevent已经很久不更新了,而Event一直在更新,而且Event支持更多特性,使用起来也比libevent简单。

Event地址: http://pecl.php.net/package/event
Event文档: http://docs.php.net/event

和libevent一样,系统需要先安装 Libevent 库,因为都是基于 Libevent 库开发的:

yum install libevent-dev

然后安装PHP扩展。

PHP7安装:

pecl install event

Event扩展不支持PHP5。

注:后面的代码示例均使用的php7.1 + event环境。

基本使用

我们把libevent_tcp_server.php的例子改为Event实现的:

event_tcp_server.php

<?php 
/**
 * Created by PhpStorm.
 * User: 公众号: 飞鸿影的博客(fhyblog)
 * Date: 2018/6/23
 */
 
$receive = [];
$master = [];
$buffers = [];

$socket = stream_socket_server ("tcp://0.0.0.0:9201", $errno, $errstr);
if (false === $socket ) {
    echo "$errstr($errno)\n";
    exit();
}
if (!$socket) die($errstr."--".$errno);
//stream_set_blocking($socket,0); //可选
$id = (int)$socket;
$master[$id] = $socket;

echo "waiting client...\n";


//accept事件回调函数,参数分别是$fd, $events, $arg
function ev_accept($socket, $flag, $base){
    global $receive;
    global $master;
    global $buffers;

    $connection = stream_socket_accept($socket);
    stream_set_blocking($connection, 0);//必须
    $id = (int)$connection;

    echo "new Client $id\n";

    $event = new Event($base, $connection, Event::READ | Event::PERSIST, 'ev_read', $id); 
    $event->add();

    $master[$id] = $connection; //根据业务可选
    $receive[$id] = ''; //根据业务可选
    $buffers[$id] = $event; //根据业务可选
}

//read事件回调函数
function ev_read($buffer, $flag, $id)
{
    
    global $receive;
    global $master;
    global $buffers;

    //该方法里的$buffer和$master[$id]指向相同的内容
    // var_dump(func_get_args(), $master[$id] );

    //循环读取并解析客户端消息
    while( 1 ) {
        $read = @fread($buffer, 1024);

        //客户端异常断开
        if($read === '' || $read === false){
            break;
        }

        $pos = strpos($read, "\n");
        if($pos === false)
        {
            $receive[$id] .= $read;
            // echo "received:".$read.";not all package,continue recdiveing\n";
        }else{
            $receive[$id] .= trim(substr ($read,0,$pos+1));
            $read = substr($read,$pos+1);
            
            switch ( $receive[$id] ){
                case "quit":
                    echo "client close conn\n";
                    
                    //关闭客户端连接
                    unset($master[$id]);//断开客户端连接
                    unset($buffers[$id]);//删除事件
                    break;
                default:
                    // echo "all package:\n";
                    echo $receive[$id]."\n";
                    break;
            }
            $receive[$id]='';
        }
    }
}

//创建全局event base
$base = new EventBase();
//创建并设置 event:其中$events设置为READ | PERSIST ;回调事件为ev_accept,参数 $base
//PERSIST可以让注册的事件在执行完后不被删除,直到调用Event::del()删除.
$event = new Event($base, $socket, Event::READ | Event::PERSIST, 'ev_accept', $base); 
$event->add();
echo  "start run...\n";

//进入事件循环
$base->loop();

//下面这句不会被执行
echo "This code will not be executed.\n";

可以发现做的改动非常小,而且代码更简洁了。运行脚本后,我们使用telnet测试,效果一模一样。

使用Buffer

直接看例子吧,还是基于上面的例子改的,注释里写得很清楚了:

event_buffer_tcp_server.php

<?php 
/**
 * Created by PhpStorm.
 * User: 公众号: 飞鸿影的博客(fhyblog)
 * Date: 2018/6/23
 */

$receive = [];
$master = [];
$buffers = [];

$socket = stream_socket_server ("tcp://0.0.0.0:9201", $errno, $errstr);
if (false === $socket ) {
    echo "$errstr($errno)\n";
    exit();
}
if (!$socket) die($errstr."--".$errno);
//stream_set_blocking($socket,0);//可选
$id = (int)$socket;
$master[$id] = $socket;

echo "waiting client...\n";


//accept事件回调函数,参数分别是$fd, $events, $arg
function ev_accept($socket, $flag, $base){
    global $receive;
    global $master;
    global $buffers;

    $connection = stream_socket_accept($socket);
    //stream_set_blocking($connection, 0);//可选
    $id = (int)$connection;

    echo "new Client $id\n";

    //新建EventBuffer 事件
    $event = new EventBufferEvent($base, $connection, 0, 'ev_read', 'ev_write', 'ev_status', $id); 
    $event->setTimeouts(30, 30); //read and write timeout 
    $event->setWatermark ( Event::READ, 0, 0xffffff ); //Adjusts read and/or write watermarks
    $event->setPriority(10);
    $event->enable(Event::READ | Event::PERSIST);

    $master[$id] = $connection; //如果去掉该行,客户端直接被断开
    $receive[$id] = ''; //如果去掉该行,服务端无法正常收到消息
    $buffers[$id] = $event; //如果去掉该行,客户端强制断开再连接,服务端无法正常收到消息
}

//read事件回调函数,参数分别是EventBufferEvent,arg 
function ev_read($buffer, $id)
{
    
    global $receive;
    global $master;
    global $buffers;

    //该方法里的$buffer和$buffers[$id]指向相同的内容
    // var_dump(func_get_args(), $buffers[$id], $master[$id]);

    //循环读取并解析客户端消息
    while( 1 ) {
        $read = $buffer->read(65535);
        // var_dump($read);

        //客户端异常断开;这里可能返回NULL
        if($read === '' || $read === false || $read === NULL){
            break;
        }

        $pos = strpos($read, "\n");
        if($pos === false)
        {
            $receive[$id] .= $read;
            echo "received:".$read.";not all package,continue recdiveing\n";
        }else{
            $receive[$id] .= trim(substr ($read,0,$pos+1));
            $read = substr($read,$pos+1);
            
            switch ( $receive[$id] ){
                case "quit":
                    echo "client close conn\n";
                    
                    //关闭客户端连接
                    unset($master[$id]);//断开客户端连接
                    unset($buffers[$id]);//删除事件
                    break;
                default:
                    // echo "all package:\n";
                    echo $receive[$id]."\n";
                    break;
            }
            $receive[$id]='';
        }
    }
}

function ev_write($buffer, $id)
{
    echo "$id -- " ."\n";
}

function ev_status($buffer, $events, $id)
{
    echo "ev_status - ".$events."\n";
}

//创建全局event base
$base = new EventBase();
//创建并设置 event:其中$events设置为READ | PERSIST ;回调事件为ev_accept,参数 $base
//PERSIST可以让注册的事件在执行完后不被删除,直到调用Event::del()删除.
$event = new Event($base, $socket, Event::READ | Event::PERSIST, 'ev_accept', $base); 
$event->add();
echo  "start run...\n";

//进入事件循环
$base->loop();

//下面这句不会被执行
echo "This code will not be executed.\n";

定时器(Timer)

直接看示例:
event_timer.php

<?php
/**
 * Created by PhpStorm.
 * User: 公众号: 飞鸿影的博客(fhyblog)
 * Date: 2018/6/23
 */
 
$base  = new  EventBase ();
$n  =  2 ; //sec

//初始化定时器
$e  =  Event :: timer ( $base , function( $arg ) use (& $e ) {
    echo  " $arg  seconds elapsed\n" ;
     $e -> delTimer ();
},  $n );

//添加定时器
$e -> addTimer ( $n ); //sec

$base -> loop ();

运行:

$ php event_timer.php 
 2  seconds elapsed

libevent扩展一样,Event::timer也是对Event的封装:

<?php
/**
 * Created by PhpStorm.
 * User: 公众号: 飞鸿影的博客(fhyblog)
 * Date: 2018/6/23
 */
 
$base  = new  EventBase ();
$n  =  2 ; //sec

//初始化定时器
$event = new Event($base, null, Event::TIMEOUT, 'ev_timer',  $n );
$event->add($n);//sec

function ev_timer($fd, $what, $arg){
    echo  " $arg  seconds elapsed\n" ;
    global $event;
    $event->del();
}

$base->loop();

Event提供的定时器精度是秒。

信号(Signal)

Event 扩展提供了信号(Signal)操作的函数。

<?php
/**
 * Created by PhpStorm.
 * User: 公众号: 飞鸿影的博客(fhyblog)
 * Date: 2018/6/23
 */
 
$base  = new  EventBase ();

//初始化信号事件
$e  =  Event :: signal ( $base , SIGUSR1, function( $signum , $arg ) use (& $e ) {
    echo  " Caught signal $signum\n" ;
    $e->delSignal(); //移除信号
},  '');

//安装信号
$e -> addSignal (); //sec

//发送信号
posix_kill(posix_getpid (),  SIGUSR1);

$base -> loop ();

相比pcntl_signalEvent :: signal 高效很多。

总结

Libevent 非常强大,Event实现了其很多的接口供PHP调用,我这里仅是使用了常用的几个特性。由于Event能参考的资料实在是有限,这章写起来也相对难一些,例子里还是留了一些待再次理解。

(未完待续)


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posted @ 2018-07-03 13:01 飞鸿影 阅读(...) 评论(...) 编辑 收藏