像某点坐标移动

public class Cube_Test : MonoBehaviour {

    public Transform[] target;

    private float t;     private int i = 0;     private int temp = 1;

    void Update()     {         t = Mathf.Repeat(Time.time, 1);

        if (Time.time - temp >= 0)         {             temp += 1;             i += 1;             if (i == 16)             {                 i = 0;             }         }

        transform.position = Vector3.Lerp(target[i].position, target[i + 1].position, t);     } }

posted @ 2013-05-20 08:53  顺手  阅读(84)  评论(0)    收藏  举报