线程创建

线程创建

三种创建方式

Thread

//创建线程方式一:继承Thread类,重写run()方法,调用start开启线程
//总结:注意,线程开启不一定立即执行,由CPU调度执行

public class TestThread1 extends Thread{
    @Override
    public void run() {
        //run方法线程体
        for (int i = 0; i < 20; i++) {
            System.out.println("我在吃饭----"+i);
        }
    }
    public static void main(String[] args) {
        //main线程,主线程
        //创建一个线程对象
        TestThread1 testThread1 = new TestThread1();

        //调用start()方法开启线程
        testThread1.start();
        for (int i = 0; i < 20; i++) {
            System.out.println("我在学习---"+i);
        }
    }
}

实现Runnable

package com.hua.demo;

import org.apache.commons.io.FileUtils;
import java.io.File;
import java.io.IOException;
import java.net.URL;

//练习Thread,实现多线程下同步下载图片
public class TestThread2 extends Thread{
    private String url;//网络图片地址
    private String name;//保存的文件名

    public TestThread2(String url, String name) {
        this.url = url;
        this.name = name;
    }

    //下载图片线程的执行体
    @Override
    public void run() {
        WebDownloader webDownloader = new WebDownloader();
        webDownloader.downloader(url,name);
        System.out.println("下载了文件名为:"+name);
    }

    public static void main(String[] args) {
        TestThread2 t1 = new TestThread2("https://img0.bdstatic.com/static/searchresult/img/baseimg1_bb5ea3d.png","1.jpg");
        TestThread2 t2 = new TestThread2("https://img0.bdstatic.com/static/searchresult/img/baseimg2_c615985.png","2.jpg");
        TestThread2 t3 = new TestThread2("https://img0.bdstatic.com/static/searchresult/img/baseimg4_bc62837.png","3.jpg");
        //先下载t1
        t1.start();
        //然后是t2
        t2.start();
        //最后是t3
        t3.start();
    }
}
//下载器
class WebDownloader{
    //下载方法
    public void downloader(String url,String name){
        try {
            FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
            System.out.println("IO异常,downloader方法出现问题");
        }
    }
}

package com.hua.demo;

import java.util.Date;

//创建线程方式2:实现runnable接口,重写run方法,执行线程需要丢入runnable接口实现类,调用start方法
public class TestThread3 implements Runnable {

    @Override
    public void run() {
        //run方法线程体
        for (int i = 0; i < 20; i++) {
            System.out.println("我在吃饭----"+i);
        }
    }
    public static void main(String[] args) {
        //创建runnbale接口的实现类对象
        TestThread3 thread3 = new TestThread3();

        //创建线程对象,通过线程对象来开启我们的线程,代理

        new Thread(thread3).start();
        for (int i = 0; i < 20; i++) {
            System.out.println("我在学习---"+i);
        }
    }
}

并发问题

package com.hua.demo;

//多个线程同时操作同一个对象
//买火车的例子

//发现问题:多个线程操作同一个资源的情况下,线程不安全,数据紊乱
public class TestThread4 implements Runnable{

    //票数
    private int ticketNums = 10;

    @Override
    public void run() {
        while(true){
            if (ticketNums<=0){
                break;
            }
            //模拟延时
            try {
                Thread.sleep(200);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName()+"买到了第"+ticketNums--+"张票");
        }
    }

    public static void main(String[] args) {

        TestThread4 ticket = new TestThread4();

        new Thread(ticket,"小明").start();
        new Thread(ticket,"张三").start();
        new Thread(ticket,"黄牛").start();
    }
}

案例:龟兔赛跑-Race

1、首先来个赛道距离。然后要离终点越来越近

2、判断比赛是否结束

3、打印出胜利者

4、龟兔赛跑开始

5、故事中是乌龟赢得,兔子需要睡觉,所以我们来模拟兔子睡觉

6、终于,乌龟赢得比赛

package com.hua.demo;

//模拟龟兔赛跑
public class Race implements Runnable{

    //胜利者
    private static String winner;

    @Override
    public void run() {
        for (int i = 0; i <= 100; i++) {

            //模拟兔子休息
            if(Thread.currentThread().getName().equals("兔子")&& i%10==0){
                try {
                    Thread.sleep(1);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            //判断比赛是否结束
            boolean flag = gameOver(i);
            if (flag){
                break;
            }
            System.out.println(Thread.currentThread().getName()+"--->跑了"+i+"步");
        }
    }
    //判断是否完成比赛
    public boolean gameOver(int steps){
        //判断是否有胜利者
        if (winner!=null){//已经存在胜利者了
            return true;
        }{
            if (steps>=100){
                winner = Thread.currentThread().getName();
                System.out.println("winner is "+winner);
                return true;
            }
        }
        return false;
    }

    public static void main(String[] args) {
        Race race = new Race();
        new Thread(race,"乌龟").start();
        new Thread(race,"兔子").start();
    }
}

实现Callable接口

1、实现Callable接口,需要返回值类型

2、重写call方法,需要抛出异常

3、创建目标对象

4、创建执行服务:ExecutorService ser = Executors.newFixedThreadPool(1);

5、提交执行:Future<Boolean> result = ser.submit(t1);

6、获取结果:boolean r1 = result.get()

7、关闭服务:ser.shutdownNow();

package com.hua.demo;

import org.apache.commons.io.FileUtils;

import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.concurrent.*;

//线程创建方式三:实现callable接口
/*
Callable的好处
1、可以定义返回值
2、可以抛出异常
 */
public class TestCallable implements Callable<Boolean> {
    private String url;//网络图片地址
    private String name;//保存的文件名

    public TestCallable(String url, String name) {
        this.url = url;
        this.name = name;
    }

    //下载图片线程的执行体
    @Override
    public Boolean call() {
        WebDownloader1 downloader = new WebDownloader1();
        downloader.downloader(url,name);
        System.out.println("下载了文件名为:"+name);
        return true;
    }
    public static void main(String[] args) throws ExecutionException, InterruptedException {
        TestCallable t = new TestCallable("https://cambrian-images.cdn.bcebos.com/ca301075b8ec31caeffd466f09c53a21_1528724735774.jpeg","1.png");
        //创建执行服务:
        ExecutorService ser = Executors.newFixedThreadPool(1);
        //提交执行:
        Future<Boolean> result = ser.submit(t);
        //获取结果:
        boolean r = result.get();
        System.out.println(r);
        //关闭服务:
        ser.shutdownNow();
    }
}
class WebDownloader1 {
    public void downloader(String url,String name){
        try {
            FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

静态代理

你:真实角色

婚庆公司:代理你,帮你处理结婚的事

结婚:实现结婚即可

package com.hua.demo;

//静态代理模式总结
//真实对象和代理对象都要实现同一个接口
//代理对象要代理真实角色

//好处:
//代理对象可以做很多真实对象做不了的事情
//真实对象专注做自己的事情
public class StaticProxy {
    public static void main(String[] args) {
        You you = new You();//你要结婚

        //Thread类实现了Runnable接口
        new Thread( () -> System.out.println("我爱你")).start();

        new WeddingCompany(new You()).HappyMarry();
    }
}
interface Marry{
    void HappyMarry();
}

//真实角色,你去结婚
class You implements Marry{
    @Override
    public void HappyMarry() {
        System.out.println("你要结婚了,超开心");
    }
}

//代理角色,帮助你结婚
class WeddingCompany implements Marry{

    //代理谁---->真实目标角色
    private Marry target;

    public WeddingCompany(Marry target) {
        this.target = target;
    }
    @Override
    public void HappyMarry() {
        before();
        this.target.HappyMarry();//这就是真实对象
        after();
    }
    private void before() {
        System.out.println("结婚之前,布置现场");
    }
    private void after() {
        System.out.println("结婚之后,收尾款");
    }
}

 

posted @ 2022-02-16 00:09  少时凌云志  阅读(56)  评论(0)    收藏  举报