摘要:
func update_select_obj(gameobj): current_select_obj = gameobj if not $TransformPanel/Vbox/RotationXHSlider.is_connected("value_changed",signal_update_ 阅读全文
摘要:
下面是骨架的种类和具体的骨骼,骨架种类在:前面标注(Body部分) Body:Hips,Spine,Chest,Upper Chest(可以为None) Left Arm: Shoulder,Upper Arm,LowerArm.,Hand Right Arm: Shoulder,Upper Arm 阅读全文