using System.Collections.Generic;
using System;
public class MessageCenter
{
private static MessageCenter instance;
public static MessageCenter Instance
{
get { if (instance == null) instance = new MessageCenter();return instance; }
}
Action<object> action;
private static Dictionary<string, List<Action<object>>> dic = new Dictionary<string, List<Action<object>>>();
/// <summary>
/// 增加监听
/// </summary>
/// <param name="str"></param>
/// <param name="action"></param>
public static void AddListener(string str,Action<object> action)
{
if(dic.ContainsKey(str))
{
dic[str].Add(action);
}
else
{
List<Action<object>> list = new List<Action<object>>();
list.Add(action);
dic.Add(str, list);
}
}
/// <summary>
/// 移除一个监听
/// </summary>
/// <param name="str"></param>
public static void RemoveListener(string str)
{
if(!dic.ContainsKey(str))
{
return;
}
for(int i=0;i<dic[str].Count;i++)
{
dic[str].Clear();
}
}
/// <summary>
/// 发送消息
/// </summary>
/// <param name="str"></param>
/// <param name="obj"></param>
public static void SendMessage(string str,object obj)
{
if(dic.ContainsKey(str))
{
for(int i=0;i<dic[str].Count;i++)
{
dic[str][i](obj);
}
}
}
/// <summary>
/// 清空监听
/// </summary>
public static void Clear()
{
dic.Clear();
}
}