C#实现下载功能(好东东就应该保存学习)【转】

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
//导入命名空间
using System.IO;

namespace WebApplication2
{
    public partial class _Default : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {

        }
        //TransmitFile实现下载
        protected void Button1_Click(object sender, EventArgs e)
        {
            //   微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite
            //下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题
            Response.ContentType = "application/x-zip-compressed";
            Response.AddHeader("Content-Disposition", "attachment;filename=z.zip");
            string filename = Server.MapPath("DownLoad/z.zip");
            Response.TransmitFile(filename);
        }
        //WriteFile实现下载
        protected void Button2_Click(object sender, EventArgs e)
        {
            //using System.IO;
            string fileName = "asd.txt";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.txt");//路径
            FileInfo fileinfo = new FileInfo(filePath);
            Response.Clear();
            Response.ClearContent();
            Response.AddHeader("Content-Length", "attachment;filename=" + fileName);
            Response.AddHeader("Content-Transfer-Encoding", "binary");
            Response.ContentType = "application/octet-stream";
            Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312");
            Response.WriteFile(fileinfo.FullName);
            Response.Flush();
            Response.End();
        }
        //WriteFile分块下载
        protected void Button3_Click(object sender, EventArgs e)
        {
            string fileName = "aaa.txt";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.txt");//路径
            System.IO.FileInfo fileinfo = new System.IO.FileInfo(filePath);
            if (fileinfo.Exists == true)
            {
                const long ChunkSize = 102400;//100k每次读取文件,只读取100k,这样可以缓解服务器的压力
                byte[] buffer = new byte[ChunkSize];
                Response.Clear();
                System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
                long dataLengthToRead = iStream.Length;//获取下载的文件总大小
                Response.ContentType = "application/octet-stream";
                Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(fileName));
                while (dataLengthToRead > 0 && Response.IsClientConnected)
                {
                    int lengthRead = iStream.Read(buffer, 0, Convert.ToInt32(ChunkSize));//读取的大小
                    Response.OutputStream.Write(buffer, 0, lengthRead);
                    Response.Flush();
                    dataLengthToRead = dataLengthToRead - lengthRead;
                }
                Response.Close();
            }
        }
        //流方式下载
        protected void Button4_Click(object sender, EventArgs e)
        {
            string fileName = "aaa.txt";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.txt");//路径
            //以字符流的形式下载文件
            FileStream fs = new FileStream(filePath, FileMode.Open);
            byte[] bytes = new byte[(int)fs.Length];
            fs.Read(bytes, 0, bytes.Length);
            fs.Close();
            Response.ContentType = "application/octet-stream";
            //通知浏览器下载文件而不是打开
            Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
            Response.BinaryWrite(bytes);
            Response.Flush();
            Response.End();
        }
    }
}

posted @ 2013-10-19 16:05  侠梦千年  阅读(251)  评论(0编辑  收藏  举报